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All Fauna

Grabber
Starfield Fauna · Critter

Grabber is a critter species in Starfield with 18 variants living on 18 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 9 resources. Its variants carry 20 scanner traits.

Harvest

Resources harvested from Grabber variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Grabber Filterer
Denebola I-b (Mountains, Hills, Volcanic)
Resource
M Membrane
Harvest
Gland · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Normal
Grabber Filterer
Gamma Vulpes II-a (Volcanic, Mountains)
Harvest
Tissue
Diet
Filter-Feeder
Social
Critter
Size
Normal
Behavior · Hazard Happy
Grabber Filterer
Jaffa III (Volcanic, Coniferous Forest, Frozen Plains)
Resource
F Fiber
Harvest
Carapace · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Normal
Behavior · Basking
Grabber Filterer
Shoza II (Volcanic, Sandy Desert)
Resource
T Toxin
Harvest
Carapace · kill to harvest
Diet
Filter-Feeder
Social
Critter
Size
Normal
Domesticable
Yes
Behavior · Gassy
Grabber Filterer
Polvo (Frozen Hills, Rocky Desert, Hills)
Harvest
Gland
Diet
Filter-Feeder
Social
Critter
Size
Large
Active
Diurnal
Behavior · RockbreakerBehavior · Warbler
Grabber Geophage
Serpentis IV (Coniferous Forest, Mountains)
Resource
S Sealant
Harvest
Gland · kill to harvest
Diet
Geophage
Social
Critter
Size
Normal
Active
Nocturnal
Domesticable
Yes
Grabber Grazer
Algorab II (Savanna)
Resource
P Pigment
Harvest
Carapace · kill to harvest
Diet
Herbivorous
Social
Critter
Size
Large
Grabber Grazer
Ternion III (Savanna, Volcanic)
Resource
N Nutrient
Harvest
Tissue · kill to harvest
Diet
Ruminant
Social
Critter
Size
Normal
Active
Diurnal
Behavior · Basking
Grabber Grazer
Bardeen III (Mountains, Deciduous Forest, Hills)
Resource
P Pigment
Harvest
Tissue · kill to harvest
Diet
Ruminant
Social
Critter
Size
Large
Behavior · Sidekick
Grabber Grazer
Bel II (Savanna)
Harvest
Fluids · kill to harvest
Diet
Herbivorous
Social
Critter
Size
Huge
Behavior · Investigator
Grabber Grazer
Beta Marae I (Deciduous Forest, Coniferous Forest)
Resource
P Pigment
Harvest
Bone
Diet
Ruminant
Social
Critter
Size
Small
Behavior · Gassy
Grabber Grazer
Vesta (Savanna, Deciduous Forest)
Harvest
Gland · kill to harvest
Diet
Ruminant
Social
Critter
Size
Large
Domesticable
Yes
Behavior · Sidekick
Grabber Grazer
Maal IV (Wetlands)
Resource
S Sealant
Harvest
Tissue
Diet
Herbivorous
Social
Critter
Size
Large
Domesticable
Yes
Grabber Grazer
Nirvana II (Frozen Plains)
Harvest
Hide · kill to harvest
Diet
Herbivorous
Social
Critter
Size
Huge
Behavior · Warbler
Grabber Herbivore
Kumasi II (Frozen Plains)
Harvest
Hide
Diet
Xylophage
Social
Critter
Size
Large
Grabber Scavenger
Archimedes III (Swamp, Wetlands)
Harvest
Carapace · kill to harvest
Diet
Omnivore
Social
Critter
Size
Large
Active
Nocturnal
Grabber Scavenger
Copernicus II (Swamp, Wetlands)
Resource
C Cosmetic
Harvest
Fluids · kill to harvest
Diet
Omnivore
Social
Critter
Size
Normal
Active
Diurnal
Grabber Scavenger
Moloch II (Mountains)
Harvest
Tissue · kill to harvest
Diet
Omnivore
Social
Critter
Size
Normal

Trait Glossary

Basking
Preferentially lays out in the sun, ideally in high places.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easiest/Level 1
This creature is always level 1, and will always be the weakest thing around.
Gassy
Periodically puffs out harmless gases.
Hazard Happy
Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
Huge
Huge Creature Size (x1.5)
Investigator
Curious. Will investigate the player from a distance, approaches the player if approached.
Large
Large Creature Size (x1.25)
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Polyphasic
Creature naps frequently throughout the day, at odd times.
Prey - Always Flees
Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Rockbreaker
Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
Sidekick
Will shelter with factions not hostile to them. Curious about the player and may follow them.
Small
Small Creature Size (x0.5)
Warbler
Sings.