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Copernicus II
Starfield Planet

Copernicus II is a rocky planet in Starfield, the 2nd of 8 planets in the Copernicus system, recommended for level 30 to 40.

It can be landed on and has 6 biomes. It has 8 mineral deposits, and its flora and fauna yield 10 more resources.

It has 0.53 g gravity, a surface temperature of +28°C, an atmosphere and an average magnetosphere. A day lasts 10 hours and a year 396 local days. It has a radius of 3,384 km, a mass of 0.149 Earth masses and a density of 5.48 g/cm³. It hosts life.

System Map

Copernicus II in the Copernicus system. Click any other body for its page.

Copernicus I Rock · lead, nickel, tungsten, waterICopernicus II Rock · benzene, copper, fluorine, iron, lead, nickel, titanium, waterIICopernicus III Rock · argon, benzene, lead, waterIIICopernicus III-a Barren · aluminum, beryllium, europium, helium-3III-aCopernicus IV Rock · aluminum, argon, beryllium, nickel, waterIVCopernicus V Rock · argon, chlorine, lithium, nickel, waterVCopernicus VI Barren · aluminum, europium, helium-3, neodymiumVICopernicus VII Gas G. · Not landableVIICopernicus VII-a Rock · chlorine, copper, fluorine, nickel, waterVII-aCopernicus VII-b Ice · chlorine, chlorosilanes, lithium, waterVII-bCopernicus VIII Gas G. · Not landableVIIICopernicus VIII-a Ice · chlorine, chlorosilanes, lithium, water, xenonVIII-aCopernicus VIII-b Ice · lead, waterVIII-bCopernicus VIII-c Rock · lead, titanium, waterVIII-cCopernicus VIII-d Ice · cobalt, nickel, waterVIII-d

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
29% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Herding Lionfish GrazerS SealantFluids · kill to harvestRuminantPrey - Curious/No Warn or FleeNo
Mountains
20% of the surface Mountain
FloraResourceRarityFrequency
Enduring BugleweedP PigmentUncommon75%
CliffberryS StructuralCommon100%
Warren NettleN NutrientCommon35%
Passenger VineS SealantCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Shroombobber FiltererN NutrientCarapace · kill to harvestFilter-FeederPrey - Curious/No Warn or FleeNo
Hunting Cricket StalkerS SolventFluids · kill to harvestCarnivorePredator - WaryNo
Triworm ScavengerA Amino AcidsFluidsOmnivorePrey - Curious/No Warn or FleeYes
Swamp
15% of the surface Archipelago
FloraResourceRarityFrequency
Sweeping SilkweedT ToxinCommon100%
Warren NettleN NutrientCommon25%
Passenger VineS SealantCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Grabber ScavengerC CosmeticFluids · kill to harvestOmnivorePrey - Curious/SkittishNo
Hunting AnglerA AnalgesicCarapace · kill to harvestCarnivorePredator - StandardNo
Herding Windbag GrazerM Metabolic AgentGland · kill to harvestRuminantPrey - DefensiveNo
Herding Lionfish GrazerS SealantFluids · kill to harvestRuminantPrey - Curious/No Warn or FleeNo
Frozen Plains
11% of the surface Polar
FaunaResourceHarvestDietTemperamentDomesticable
Shroombobber FiltererN NutrientCarapace · kill to harvestFilter-FeederPrey - Curious/No Warn or FleeNo
Hunting Cricket StalkerS SolventFluids · kill to harvestCarnivorePredator - WaryNo
Triworm ScavengerA Amino AcidsFluidsOmnivorePrey - Curious/No Warn or FleeYes
Wetlands
5% of the surface Swamp
FloraResourceRarityFrequency
Passenger VineS SealantCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Grabber ScavengerC CosmeticFluids · kill to harvestOmnivorePrey - Curious/SkittishNo
Hunting AnglerA AnalgesicCarapace · kill to harvestCarnivorePredator - StandardNo
Herding Windbag GrazerM Metabolic AgentGland · kill to harvestRuminantPrey - DefensiveNo
Hills
20% of the surface
FloraResourceRarityFrequency
Warren NettleN NutrientCommon100%
Enduring BugleweedP PigmentUncommon50%
CliffberryS StructuralCommon50%
Passenger VineS SealantCommon25%
FaunaResourceHarvestDietTemperamentDomesticable
Shroombobber FiltererN NutrientCarapace · kill to harvestFilter-FeederPrey - Curious/No Warn or FleeNo
Hunting Cricket StalkerS SolventFluids · kill to harvestCarnivorePredator - WaryNo
Triworm ScavengerA Amino AcidsFluidsOmnivorePrey - Curious/No Warn or FleeYes