All FaunaExocrawler
Exocrawler
Starfield Fauna · Octopede
Exocrawler is an octopede species in Starfield with 17 variants living on 9 planets. 8 variants appear only in encounters. Some variants can be domesticated at an outpost.
Its variants are harvested for 8 resources. Its variants carry 27 scanner traits.
Harvest
Resources harvested from Exocrawler variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Exocrawler Scavenger
Vesta (Savanna, Deciduous Forest)- Resource
- M Membrane
- Harvest
- Gland · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Territorial
- Social
- Prey
- Size
- Small
- Threat
- Easy
- Active
- Nocturnal
- Domesticable
- Yes
Flocking Exocrawler
Schrodinger III (Sandy Desert)- Resource
- T Toxin
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Very Easy
- Active
- Cathemeral
- Domesticable
- Yes
Flocking Exocrawler Geophage
Copernicus Minor I-a (Frozen Hills)- Resource
- T Toxin
- Harvest
- Carapace · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Very Easy
- Active
- Cathemeral
Hunting Exocrawler
Algorab III-b (Swamp, Wetlands, Hills)- Resource
- A Amino Acids
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Bleed Attacks
- Active
- Diurnal
Hunting Exocrawler
Heisenberg II (Hills, Mountains, Rocky Desert)- Resource
- A Antimicrobial
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
Pack Exocrawler
Bardeen III (Mountains, Deciduous Forest, Hills)- Resource
- S Spice
- Harvest
- Carapace
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Medium groups
- Size
- Normal
- Threat
- Hard
- Attack
- Fast Attacks
- Active
- Diurnal
Pack Exocrawler
Magnar (Swamp, Mountains, Savanna, Hills)- Resource
- A Adhesive
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Medium groups
- Size
- Small
- Threat
- Easy
- Attack
- Fast Attacks
- Active
- Cathemeral
Pack Exocrawler
Guniibuu II (Mountains, Savanna)- Resource
- C Cosmetic
- Harvest
- Carapace
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Medium groups
- Size
- Small
- Threat
- Hard
- Active
- Polyphasic
Pack Exocrawler Scavenger
Bel I (Savanna)- Resource
- A Adhesive
- Harvest
- Fluids · kill to harvest
- Diet
- Omnivore
- Temperament
- Predator - Wary
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Rock
- Active
- Crepuscular
- Domesticable
- Yes
Adolescent Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Adult Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Grizzled Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Hardened Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Immature Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Juvenile Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Mature Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Young Exocrawler
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Bleed Attacks
- Add bleeding damage to attacks
- Call and Response
- Periodically calls back and forth to others of its species.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Fast Attacks
- Increased attack speed
- Gassy
- Periodically puffs out harmless gases.
- Hard
- This creature is of high power.
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Aggressive
- Creature will warn and attack anything within 40-50m; will attack prey on sight. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Prey - Territorial
- Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Small
- Small Creature Size (x0.5)
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Thorned
- Reflects melee damage.
- Very Easy
- This creature is of very low power.
- Wallower
- Wallows near resource veins, or away from grass on open soil.