All FaunaTubecrawler
Tubecrawler
Starfield Fauna · Critter
Tubecrawler is a critter species in Starfield with 4 variants living on 4 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 4 resources. Its variants carry 11 scanner traits.
Harvest
Resources harvested from Tubecrawler variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Tubecrawler Geophage
Rana III (Frozen Plains)- Resource
- T Toxin
- Harvest
- Hide · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Larva - Gigantic
- Threat
- Easy
- Active
- Polyphasic
- Domesticable
- Yes
Tubecrawler Herbivore
Rivera I (Coniferous Forest, Hills)- Resource
- P Pigment
- Harvest
- Carapace · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Always Flees
- Social
- Prey
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Polyphasic
- Domesticable
- Yes
Tubecrawler Scavenger
Bardeen III (Frozen Plains, Wetlands)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Always Flees
- Social
- Critter
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Crepuscular
Tubecrawler Scavenger
Kavnyk II-c (Rocky Desert, Plateau, Hills)- Resource
- L Lubricant
- Harvest
- Gland · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Diurnal
- Domesticable
- Yes
Trait Glossary
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easiest/Level 1
- This creature is always level 1, and will always be the weakest thing around.
- Easy
- This creature is of low power.
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Large
- Large Creature Size (x1.25)
- Larva - Gigantic
- Gigantic Larva at Max LarvaA Size (x5)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Prey - Always Flees
- Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.