All SkillsSolo
Solo
Cyberpunk 2077 Skill
Solo is one of the five skills in Cyberpunk 2077, paired with Body. It levels from the weapons and actions Body governs, up to level 60.
It pays out 12 level rewards, one every 5 levels from level 5 to 60. Two of them are perk points, at levels 15 and 35.
Solo Builds
Body
15
Ref.
15
Cool
15
Int.
16
Tech.
20
60
Level
Relic
15
Counter-intel Operative
Cyberpunk 2077 build
Body
20
Ref.
20
Cool
20
Int.
20
Tech.
20
79
Level
Relic
15
Vanguard, Nomad Ninja
GHOSTRUNNER-98 build
Body
4
Ref.
17
Cool
20
Int.
20
Tech.
20
60
Level
Relic
12
NetNinja
Blades and Monowire Netrunner build
Body
11
Ref.
20
Cool
15
Int.
20
Tech.
15
60
Level
Relic
15
Shadowrunner
Netrunner build
Body
20
Ref.
18
Cool
3
Int.
20
Tech.
20
60
Level
Relic
Baltimore booty snatcher
Mono Netrunner build
Body
20
Ref.
20
Cool
8
Int.
3
Tech.
20
50
Level
Relic
Superman
Sandevistan gorilla build
Body
18
Ref.
20
Cool
20
Int.
3
Tech.
20
60
Level
Relic
15
RAIJIN Katana Build
Katana/EMP + Stealth Pistols build
Body
20
Ref.
15
Cool
6
Int.
20
Tech.
20
60
Level
Relic
8
Netrunner
Quickhacks and Monowire build
Body
20
Ref.
20
Cool
18
Int.
3
Tech.
20
60
Level
Relic
8
Cyborg V Smasher
FULL CYBERPSYCHO CYBORG build
Show all 99
builds
Level Rewards
Level 5
Increases Carrying Capacity by 50.
Level 10
Increases Health by 10.
Level 15
+1 Perk Point.
Level 20
Fists and Gorilla Arms have:
- +20% damage
- +20% attack speed
- Fists also have a chance to apply Bleeding.
Level 25
Increases Carrying Capacity by 100.
Level 30
Increases Health by 15.
Level 35
+1 Perk Point.
Level 40
+10% Crit Chance against enemies within 5 m.
Level 45
+25% damage with Strong Attacks and Quick Melee Attacks.
Level 50
+25% Health after performing a Finisher.
Level 55
When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.
Level 60
When Berserk is active:
- +30% enemy Health threshold to perform Finishers
- +50% Health from performing Finishers
- +30% Berserk duration