All SkillsSolo
Solo
Cyberpunk 2077 Skill
Solo is one of the five skills in Cyberpunk 2077, paired with Body. It levels from blunt weapons, fists, gorilla arms, shotguns, LMGs, HMGs, blocking with a blunt weapon, forcing doors open, up to level 60.
It gives 12 level rewards, one every 5 levels from level 5 to 60. Two of them are perk points, at levels 15 and 35.
Solo Builds
Body
15
Ref.
15
Cool
15
Int.
16
Tech.
20
60
Level
Relic
15
Clandestine
Corpo Lifepath build
Body
17
Ref.
20
Cool
20
Int.
4
Tech.
20
60
Level
Relic
15
Cool Legend
Stealth Gunslinger build
Body
20
Ref.
20
Cool
20
Int.
4
Tech.
20
63
Level
Relic
8
BLOCKBUSTER
Unkillable High-Explosive Tank build
Body
15
Ref.
15
Cool
16
Int.
20
Tech.
15
60
Level
Relic
15
shadowrunner
stealth netrunner build
Body
11
Ref.
15
Cool
15
Int.
20
Tech.
20
60
Level
Relic
15
Dual Runner
Dual runner build
Body
20
Ref.
20
Cool
12
Int.
9
Tech.
20
60
Level
Relic
15
Gunsmith
Gunsmith build
Body
18
Ref.
20
Cool
20
Int.
3
Tech.
20
60
Level
Relic
15
Sniper Stealth
Sniper build
Body
20
Ref.
20
Cool
3
Int.
20
Tech.
18
60
Level
Relic
15
Netgunner
Netgunner build
Body
18
Ref.
20
Cool
20
Int.
3
Tech.
20
60
Level
Relic
15
Stealth Ninja
Sandevistan build
Show all 119
builds
Levels from
Shotguns (9)
Carnage
Power Shotgun
403.3
Crusher
Power Shotgun
181.1
DB-2 Satara
Tech Double Barrel Shotgun
402.2
DB-2 Testera
Power Double Barrel Shotgun
491.1
DB-4 Igla
Power Double Barrel Shotgun
346.8
DB-4 Palica
Smart Double Barrel Shotgun
612
L-69 Zhuo
Smart Shotgun
258.1
M2038 Tactician
Power Shotgun
273.1
VST-37 Pozhar
Power Shotgun
136.7
Iconic Shotguns (11)
Alabai
Power Shotgun
117.3
Amstaff
Power Shotgun
188
Ba Xing Chong
Smart Shotgun
1301.5
Bloody Maria
Power Shotgun
273.1
Dezerter
Power Double Barrel Shotgun
567.7
Guts
Power Shotgun
372.3
Mox
Power Shotgun
356.8
Order
Tech Double Barrel Shotgun
464.1
Pozhar x-MOD2
Power Shotgun
146.9
Sovereign
Power Double Barrel Shotgun
346.8
The Headsman
Power Shotgun
203.8
Heavy Weapons (3)
Iconic Heavy Weapons (2)
Blunt Weapons (8)
Iconic Blunt Weapons (11)
BFC 9000
Blunt Club
181.8
Baby Boomer
Blunt Two Handed Club
190.2
Baseball Bat x-MOD2
Blunt Two Handed Club
190.2
Caretaker's Spade
Blunt Hammer
190.2
Cottonmouth
Blunt Club
176.5
Crowbar
Blunt Club
176.5
Gold-plated baseball bat
Blunt Two Handed Club
190.2
Murphy's Law
Blunt Club
123.5
Sasquatch's Hammer
Blunt Hammer
416.6
Sir John Phallustiff
Blunt Club
181.8
Tinker Bell
Blunt Club
163.4
Arms Cyberware (4)
Level Rewards
Level 5
Increases Carrying Capacity by 50.
Level 10
Increases Health by 10.
Level 15
+1 Perk Point.
Level 20
Fists and Gorilla Arms have:
- +20% damage
- +20% attack speed
- Fists also have a chance to apply Bleeding.
Level 25
Increases Carrying Capacity by 100.
Level 30
Increases Health by 15.
Level 35
+1 Perk Point.
Level 40
+10% Crit Chance against enemies within 5 m.
Level 45
+25% damage with Strong Attacks and Quick Melee Attacks.
Level 50
+25% Health after performing a Finisher.
Level 55
When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.
Level 60
When Berserk is active:
- +30% enemy Health threshold to perform Finishers
- +50% Health from performing Finishers
- +30% Berserk duration