Baby Boomer
Cyberpunk 2077 Weapon
Baby Boomer is an iconic two-handed club, one of the blunt weapons in Cyberpunk 2077, built on the Baseball Bat. It comes at every tier from 1 to 5++, its damage climbing from 88.8 at Tier 1 to 544.5 at Tier 5++.
It takes no mods. It is boosted by 10 perks.
Other iconics built on the same base: Baseball Bat x-MOD2 and Gold-plated baseball bat.
Baby Boomer Builds
Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.
Create a build with Baby BoomerStats
Has zero tolerance for losers. Every consecutive attack in a combo increases Crit chance.
Okay, boomer.
Pick the tier here and mods below; the stats update live and the page URL keeps your setup.
Base Weapon and Variants
Boosted by
-40% enemy Armor for 7 sec. after hitting them with a strong attack.
+100% Knockdown chance with Defensive Attacks.
- Cooldown: 10 sec.
+100% Stun chance with Counterattacks.
-40% incoming ranged damage when blocking with blunt weapons.
Blocking an attack gives:
- +10% stamina,
- +30% damage with blunt weapons for 5 sec.
-15% stamina cost for attacks with blunt weapons.
+30 Stamina for each enemy hit with Quake.
When Quake is performed from the midair (a Superhero landing), its area of effect and damage scale with your fall speed and fall distance.
-15% Stamina cost for attacks with Blunt Weapons.
+15% health for each enemy hit by Quake.
Unlocks a Blunt Weapon Finisher.
Enemies affected by Stun are more susceptible.
Restores 20% Health.
Can throw the enemy, killing them and damaging other enemies where they land.