All PerksKinetic Absorption
Kinetic Absorption
Cyberpunk 2077 Perk
Blocking an attack gives:
- +10% stamina,
- +30% damage with blunt weapons for 5 sec.
Kinetic Absorption is a Body perk in Cyberpunk 2077, in Tier 2 of the tree, unlocked at Body 9. It has a single rank.
It requires Wrecking Ball.
Its bonuses apply only to Blunt weapons, 19 weapons in all.
Kinetic Absorption Builds
Body
17
Ref.
20
Cool
20
Int.
4
Tech.
20
60
Level
Relic
15
Ninja Takedown Pistols
Pistol, Stealth, Takedowns, Hacking build
Body
20
Ref.
20
Cool
12
Int.
9
Tech.
20
60
Level
Relic
8
Big Body Katana
Body / Katana / Sandevistan build
Body
20
Ref.
20
Cool
8
Int.
3
Tech.
20
50
Level
Relic
Superman
Sandevistan gorilla build
Body
20
Ref.
20
Cool
8
Int.
3
Tech.
20
50
Level
Relic
Tenderizer
Cyberpunk 2077 build
Body
20
Ref.
15
Cool
15
Int.
15
Tech.
16
60
Level
Relic
15
Mercman
I'm MercMan build
Body
20
Ref.
20
Cool
17
Int.
4
Tech.
20
60
Level
Relic
4
Jugg
Tank build
Body
20
Ref.
15
Cool
20
Int.
6
Tech.
20
60
Level
Relic
8
The BFC-inator
CQB Gunslinger build
Body
20
Ref.
18
Cool
20
Int.
3
Tech.
20
60
Level
Relic
8
Cyber Cowboy
Gunslinger/Melee/Explosives build
Body
20
Ref.
15
Cool
20
Int.
3
Tech.
20
57
Level
Relic
8
bulldozer
Bullet-Proof Bruiser build
Show all 17
builds
Requires
Affects
Blunt Weapons (8)
Iconic Blunt Weapons (11)
BFC 9000
Blunt Club
181.8
Baby Boomer
Blunt Two Handed Club
190.2
Baseball Bat x-MOD2
Blunt Two Handed Club
190.2
Caretaker's Spade
Blunt Hammer
190.2
Cottonmouth
Blunt Club
176.5
Crowbar
Blunt Club
176.5
Gold-plated baseball bat
Blunt Two Handed Club
190.2
Murphy's Law
Blunt Club
123.5
Sasquatch's Hammer
Blunt Hammer
416.6
Sir John Phallustiff
Blunt Club
181.8
Tinker Bell
Blunt Club
163.4