Skip to content
All Weapons

Steel Pipe
Cyberpunk 2077 Weapon

250
Damage
322.5
DPS
Tier 5

The Steel Pipe is a club, one of the blunt weapons in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 82.6 at Tier 1 to 506.6 at Tier 5++.

It takes 8 mods across 2 mod slots. It is boosted by 10 perks.

Steel Pipe Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with Steel Pipe

Mods

interactive
250
Damage
DPS322.5
Attack Speed1.3/s
Stamina Cost12
Blunt Club

In desperate times, anything can be used as a weapon.

1
82.6
106.6
DPS
1+
93.3
120.4
DPS
2
106.3
137.1
DPS
2+
123
158.7
DPS
3
142
183.2
DPS
3+
164.5
212.2
DPS
4
189.5
244.5
DPS
4+
218
281.2
DPS
5
250
322.5
DPS
5+
378.3
488
DPS
5++
506.6
653.5
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Steel Pipe
250
Damage
Mod 1
Airstrike

+25% Crit Chance and +70% Crit Damage for attacks performed midair (includes Leap Attacks and Superhero Landings) +70% Knockdown chance for midair Crit Hits

1
2
3
4
5
Barbarian

+40% damage against Stunned, Staggered and Knocked Down enemies.

4
5
Bloodbruiser

Makes the weapon lethal and gives a chance to apply Bleeding equal to 100% of the weapon's Stun chance.

1
2
3
4
5
Cyclone

Performing a Sprint Attack allows you to perform an unlimited number of combo attacks for 4 sec. Each successful attack during this effect's duration gives +5% attack speed for 2 sec. Stacks 7 times.

1
2
3
4
5
K.O.
Attacks Per Second: -20%
Damage: +25%

+40% Knockdown chance on Stunned enemies +10% Stamina cost

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Severance

When an enemy is below 50% Health, each hit to their head or limbs has a 20% chance dismember and instantly kill.

5
Silencio

When crouched and undetected: +100% Crit Chance +50% Crit Damage

1
2
3
4
5
Mod 2
Airstrike

+25% Crit Chance and +70% Crit Damage for attacks performed midair (includes Leap Attacks and Superhero Landings) +70% Knockdown chance for midair Crit Hits

1
2
3
4
5
Barbarian

+40% damage against Stunned, Staggered and Knocked Down enemies.

4
5
Bloodbruiser

Makes the weapon lethal and gives a chance to apply Bleeding equal to 100% of the weapon's Stun chance.

1
2
3
4
5
Cyclone

Performing a Sprint Attack allows you to perform an unlimited number of combo attacks for 4 sec. Each successful attack during this effect's duration gives +5% attack speed for 2 sec. Stacks 7 times.

1
2
3
4
5
K.O.
Attacks Per Second: -20%
Damage: +25%

+40% Knockdown chance on Stunned enemies +10% Stamina cost

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Severance

When an enemy is below 50% Health, each hit to their head or limbs has a 20% chance dismember and instantly kill.

5
Silencio

When crouched and undetected: +100% Crit Chance +50% Crit Damage

1
2
3
4
5

Boosted by

More Weapons