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All Weapons

DB-2 Satara
Cyberpunk 2077 Weapon

Can be charged from hip-fire.
402.2
Damage
309.4
DPS
Tier 5

The DB-2 Satara is a tech double-barrel shotgun in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 118.3 at Tier 1 to 508.4 at Tier 5++.

It takes 11 mods across 2 mod slots. It is boosted by 16 perks.

It has an iconic version: Order.

Mods

interactive
402.2
Damage
DPS309.4
Attack Speed3.3/s
Headshot Bonus-15%
Projectiles14
Magazine2
Reload Time0.9s
Tech Double Barrel Shotgun

Can be charged from hip-fire.

Faith can move mountains. Satara doesn't need to.

1
118.3
91
DPS
1+
139.6
107.4
DPS
2
153.8
118.3
DPS
2+
179.8
138.3
DPS
3
218.9
168.4
DPS
3+
253
194.6
DPS
4
304
233.9
DPS
4+
343.3
264
DPS
5
402.2
309.4
DPS
5+
455.3
350.2
DPS
5++
508.4
391.1
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

DB-2 Satara
402.2
Damage
Mod 1
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
C-Thru

-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.

1
2
3
4
5
Condenser
Damage: -10%

+25% tighter pellet spread -10% damage per pellet

1
2
3
4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Kneel!

+25% chance to dismember and instantly kill when shooting an enemy in the leg.

5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Spinetickler

50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.

1
2
3
4
5
Supercharger

+20% charge speed -20% Stamina cost for shooting -15% Armor penetration

1
2
3
4
5
Vivisector

+100% dismemberment chance +25% torso damage for 5 sec. on dismemberment

1
2
3
4
5
Wallpuncher

Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover

5
Mod 2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
C-Thru

-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.

1
2
3
4
5
Condenser
Damage: -10%

+25% tighter pellet spread -10% damage per pellet

1
2
3
4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Kneel!

+25% chance to dismember and instantly kill when shooting an enemy in the leg.

5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Spinetickler

50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.

1
2
3
4
5
Supercharger

+20% charge speed -20% Stamina cost for shooting -15% Armor penetration

1
2
3
4
5
Vivisector

+100% dismemberment chance +25% torso damage for 5 sec. on dismemberment

1
2
3
4
5
Wallpuncher

Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover

5

Iconic Variants

Boosted by

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