The Headsman
Cyberpunk 2077 Weapon
The Headsman is an iconic power shotgun in Cyberpunk 2077 built on the M2038 Tactician. It comes at every tier from 1 to 5++, its damage climbing from 91.2 at Tier 1 to 659.5 at Tier 5++.
It takes 7 mods across a scope slot. It is boosted by 10 perks.
Other iconics built on the same base: Bloody Maria.
The Headsman Builds
Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.
Create a build with The HeadsmanMods
Fires a single round instead of pellets. Coupled with a unique scope, this shotgun gains ridiculous accuracy for its range. Headshots momentarily increase reload speed and accuracy and a subsequent headshot deals Crit Damage.
The go-to choice for when you've lost track of your enemies.
Pick the tier here and mods below; the stats update live and the page URL keeps your setup.
Base Weapon and Variants
Boosted by
-25% bullet spread when moving.
+12.5% Crit Chance at low Stamina.
When below 33% Stamina:
- +15% Mitigation Chance,
- +5% Mitigation Strength.
No movement speed penalty with Shotguns, Light Machine Guns and Heavy Machine Guns.
Increased chance to Obliterate enemies with ranged attacks at close range (max. 10%).
-15% enemy Armor when using ranged attacks.
Dismemberment spreads the effect to nearby enemies.
+20% reload speed for 8 sec. after dismembering an enemy.
Increases damage of Quick Melee Attacks as Stamina decreases (max. +200% at 0 Stamina)
+12.5% Crit Chance at low Stamina.
+100% damage for the next Quick Melee Attack after shooting an enemy with a Shotgun.
+100% damage for the next Shotgun shot after hitting an enemy with a Quick Melee Attack.