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Level 300+
s10
p10
e6
c4
i7
a14
l4

Heavy Energy Blood Sacrifice Tank
Fallout 76
Heavy Unlimited Vats
build
Published

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More: Boss Killer builds, Endgame builds, Meta builds, Tank builds

lvl
300+
1 SPECIAL
points left
S
10
+5
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

P
10
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
6
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

C
4
1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
7
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
14
3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +30% damage to your next target.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

L
4
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Blood Sacrifice!
lvl
50

Using AP in VATS now consumes HP instead at 50% more cost.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
9 mutations, 0 addictions

Consumables (8)

Pemmican

Endurance: +7.5 (1h)

+4.5 HP/s
+50% 0.1
×1
Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +75 (90m)

+25 HP/s
+63% 1
×1
Berry Mentats

Highlights Living Targets (5m), Intelligence: +5 (5m)

-3% 0.25
×1
Stimpak: Super

1.5
×1
Stimpak

0.75
×1
Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.5
×1
Tesla Science 9

+100% Heavy Gun Crit Damage (30m)

0.01
×1
Bobblehead: Big Guns

+20% Heavy Gun Damage (1h)

0.01
×1
Total effect
E
 
+7.5
I
 
+5
Carry Weight
 
+75
AP Regen
 
+10
 
+20
Total weight 4.12

Weapons

Furious Tesla Dynamo Gauss Minigun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 50
294
70
Fire Rate
141
shots per
10 sec
Automatic
Ammo
6002mm EC
Range
0
95
189
100%50%
AP Cost
11 (4%) 25.5 shots before AP is depleted
19.8
1747.5
-10
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
No Sights
Tesla Coil Dynamo
Ammo Capacity: +20%
Damage: -25%
Weight: +10%
Reload Speed: -15%
Energy Damage: +44%
AP Cost: +10%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Swap
Furious High Capacity Gatling Plasma
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 50
168
168
Fire Rate
114
shots per
10 sec
Automatic
Ammo
750Core
Range
0
85
170
100%50%
AP Cost
9 (3%) 31.1 shots before AP is depleted
24.3
2812.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Standard Receiver
Standard Barrel
Large Core Receptacle
Ammo Capacity: +50%
Weight: +35%
Reload Speed: -20%
Sighted Transition: +20%
Standard Nozzle
Standard Sight
Two Shot V63 Laser Carbine
Two Shot
Explosive
V.A.T.S. Optimized
Conductor's
lvl 50
330
Fire Rate
73
shots per
10 sec
Automatic
Ammo
120Cell
Range
0
98
196
100%50%
AP Cost
20 (7%) 14 shots before AP is depleted
9
808.5
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Overclocked Capacitor
Ammo Capacity: -30
Weight: +20%
Damage: +25%
Forceful Stock
Weight: +60%
Recoil: -30%
Bash Damage: +45%
Sighted Transition: +10%
Valkyrie
gatling-laser
Bully's
lvl 45
120
30
189/3s
Fire Rate
45
shots per
10 sec
Automatic
Ammo
500Core
Range
0
149
298
100%50%
AP Cost
10 (4%) 28 shots before AP is depleted
33.84
1256
Legendary effects
Bully's
+25% Damage per Crippled Limb Your Target Has
+2% Spin Up Speed per Bullet Storm Stack
Modifications
Severe Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Energy Damage: -40%
Aligned Charging Barrels
Range: +50%
Weight: +63%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +26%
Speed: -75%
Energy Damage: +100%
No Muzzle
Standard Sights
Western Spirit
lever-action-rifle
Furious
Explosive
Swift
Pin-Pointer's
lvl 45
1198
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6Ultracite .45
Range
0
164
329
100%50%
AP Cost
25 (9%) 11.2 shots before AP is depleted
11.73
1725.3
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

VATS Vulcan Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
362
399
183
47
26
29
Auto Stim Medical Vulcan Torso
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
L
 
+2
Overeater's Gimbal Bracers Vulcan Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
HP
 
+40
Overeater's Gimbal Bracers Vulcan Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
L
 
+2
HP
 
+40
Overeater's Calibrated Vulcan Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
HP
 
+40
Overeater's Calibrated Vulcan Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
HP
 
+40
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+6
L
 
+4
S
 
+10
HP
 
+160
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (685.5 / 686)
Rads: -2
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
26
18
22
+7.5
7
37
+5
22
16
S.
P.
E.
C.
I.
A.
L.
Carry Weight
480
+75
AP
280
HP
686
AP Regen
+10
+10
XP
+111%
Resistances
2417
2662
1228
316
172
192
20
+20
Evasion Chance
0
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