Level 300+
s8
p10
e1
c7
i10
a10
l10
Maximum DOT's
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lvl
300+
S
8
+5
P
10
+5
E
1
+5
C
7
I
10
+5
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (18)
Chameleon
Unstable Isotope
add effects
18 mutations, 0 addictions
Consumables (1)
Weapons
Burning Love
compound-bow
Furious
Vital
Intelligence
Pin-Pointer's
Burning Love
compound-bow
lvl 50
512
146
705/6s
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
1Arrow
Range
0144289
100%50%
AP Cost
20 (7%) 13.4 shots before AP is depleted
3.3
524.25
-4
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Fire Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Iron Sights
Swap
Burning Love
compound-bow
Furious
Vital
Intelligence
Pin-Pointer's
Burning Love
compound-bow
lvl 50
512
88
4465/38s
705/6s
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
1Arrow
Range
0144289
100%50%
AP Cost
20 (7%) 13.4 shots before AP is depleted
3.3
524.25
-4
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Fire Damage
Modifications
Poison Arrows
Damage: -40%
Weight: +10%
Poison Damage: +36%
Iron Sights
Face Breaker
power-fist
Furious
Heavy Hitter's
Strength
Pounder's
Face Breaker
power-fist
lvl 50
4299
303.491
5748.38/4s
AP Cost
33 (12%) 8.1 shots before AP is depleted
4.4
1115
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Damage to Weak Point +10%
Modifications
Heating Coil
Damage: -40%
Weight: +10%
Fire Damage: +36%
Quad Salvaged Assaultron Head
Quad
Vital
Intelligence
Pin-Pointer's
Quad Salvaged Assaultron Head
lvl 45
76
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
20Cell
Range
0109218
100%50%
AP Cost
30 (11%) 8.9 shots before AP is depleted
8
1265
Legendary effects
Quad
Ammo Capacity: +300%
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Charged by Reloading Repeatedly. The more Charges, the Higher the Damage. Irradiates user.
Modifications
Weapon
Armor Sets
Auto Stim Ultra-Light Thorn Armor Chest Piece
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +20
lvl 50
57
52
13
50
23
23
AP Regen
+5
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Shielded Harness
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Perception, Agility and Luck.
lvl 50
68
95
144
19
19
19
E
+4
P
+3
S
+3
Nocturnal Ultra-Light Thorn Armor Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
7
26
11
11
AP Regen
+5
Nocturnal Ultra-Light Thorn Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
7
26
11
11
AP Regen
+5
Chameleon Ultra-Light Thorn Armor Left Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
7
26
11
11
AP Regen
+5
Chameleon Ultra-Light Thorn Armor Right Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
7
26
11
11
AP Regen
+5
Armor stats
Set:
Thorn Armor
full (5 / 5)
241
263
185
173
86
86
E
+4
P
+3
S
+3
AP Regen
+25
Carry Weight
+60
Swap
Auto Stim Ultra-Light Solar Armor Chest Piece
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Regenerates +4 HP/s for you and nearby teammates While Your Health is above 60%
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +20
lvl 50
52
63
13
31
44
19
AP Regen
+5
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Shielded Harness
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Perception, Agility and Luck.
lvl 50
68
95
144
19
19
19
P
+2
A
+3
L
+5
Lucid Ultra-Light Solar Armor Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
32
7
17
23
11
AP Regen
+5
Lucid Ultra-Light Solar Armor Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
32
7
17
23
11
AP Regen
+5
Lucid Ultra-Light Solar Armor Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
32
7
17
23
11
AP Regen
+5
Lucid Ultra-Light Solar Armor Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
32
7
17
23
11
AP Regen
+5
Armor stats
Set:
Solar Armor
full (5 / 5)
236
286
185
118
155
82
P
+2
A
+3
L
+5
AP Regen
+25
Carry Weight
+60
Incoming Damage
x0.781
Armor set
Power Armor Sets
Databased Strangler Heart Helmet
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Internal Database
Intelligence +2
lvl 50
242
242
460
62
19
29
I
+2
Auto Stim Coiled Strangler Heart Torso
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Intelligence
Intelligence +2
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
20 Poison Damage per Second to Nearby Targets
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Tesla Coils
Deals <ITEM1> to Nearby Targets
lvl 50
418
418
767
102
33
47
I
+2
Lucid Hydraulic Strangler Heart Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Hydraulic Bracers
Unarmed Damage +15
lvl 50
242
242
460
62
19
29
AP Regen
+5
Lucid Hydraulic Strangler Heart Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Hydraulic Bracers
Unarmed Damage +15
lvl 50
242
242
460
62
19
29
AP Regen
+5
Lucid Calibrated Strangler Heart Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
19
29
Carry Weight
+50
AP Regen
+5
Lucid Calibrated Strangler Heart Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
19
29
Carry Weight
+50
AP Regen
+5
Armor stats
Set:
Strangler Heart
full (6 / 6)
1628
1628
3067
412
128
192
I
+4
S
+10
AP Regen
+20
Carry Weight
+100
Incoming Damage
x0.781
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (337.5 / 338)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
18
Sneaking
Not Sprinting
Power Attacking
Aiming
Kill Streak
0 / 10
Onslaught
30 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
19
26
15
10
29
22
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
330
AP
268
HP
338
AP Regen
+50
XP
+87%
Resistances
303
450
185
173
86
86
20
Evasion Chance
0
Incoming Damage
x1.25
Str
19
Per
26
End
15
Cha
10
Int
29
Agi
22
Lck
18
Carry Weight
330
AP
268
HP
338
AP Regen
+50
XP
+87%
303
450
185
173
86
86
20