Level 300+
s9
p6
e11
c1
i12
a12
l5
Sun Knight
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More: AoE builds, Close Range builds, Melee builds, Roleplay builds, Tank builds
lvl
300+
S
9
+5
P
6
+5
E
11
I
12
+5
A
12
+5
L
5
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (5)
Carnivore
Unstable Isotope
add effects
5 mutations, 0 addictions
Consumables (79)
Vintage Firecracker Whiskey
+15% 1
replaced
×1
Vintage Mire Magic Moonshine
+100% Gulper Smacker damage.
Physical Resistance: +25 (4m), Strength: +4 (4m), Intelligence: -2 (4m), Charisma: -2 (4m)
+15% +30 1
replaced
×1
Vintage Tick Blood Tequila
+15% 1
replaced
×1
Canned Smoked Mirelurk Fillets
+50% 3
replaced
×1
Scorchbeast Mixed Meat Stew
+69% +42% 1
×1
Spiked Venison and Tato Stew
+20% +15% 0.5
×1
Total effect
S
+4
E
+4
I
+2
A
+2
L
+7
HP
+60
AP
+40
AP Regen
+20
Carry Weight
+40
XP
+20%
+150
+50
+20
Damage
+30%
Health Regen
+0.25
Total weight 89.35
65 items fully replaced by later consumables
Weapons
Holy Fire
flamer
Juggernaut's
Pyro-Technician's
Resilient
Pyromaniac's
Holy Fire
flamer
lvl 50
76.44
339.3/3s
Fire Rate
91
shots per
10 sec
10 sec
Automatic
Ammo
200Fuel
Range
04693
100%70%
AP Cost
14 (5%) 19.9 shots before AP is depleted
27.45
1804.5
-12
-10%
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Pyro-Technician's
Fire Damage +0.2
Resilient
When Reloading, Gain +500 to All Resistances
Pyromaniac's
+50% Damage to Burning Targets
You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Swap
Red Terror
light-machine-gun
Quad
Pyro-Technician's
Swift
Pyromaniac's
Red Terror
light-machine-gun
lvl 50
67
36.66
66.3/3s
Fire Rate
110
shots per
10 sec
10 sec
Automatic
Ammo
500Ultracite .308
Range
0188376
100%50%
AP Cost
14 (5%) 19.9 shots before AP is depleted
19.44
1954.5
Legendary effects
Quad
Ammo Capacity: +300%
Pyro-Technician's
Fire Damage +0.2
Swift
Reload Speed: +15%
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Prime .308 Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Blue Ridge Branding Iron
shishkebab
Anti-armor
Pyro-Technician's
Defender's
Pyromaniac's
Blue Ridge Branding Iron
shishkebab
lvl 45
355
471.24
3645.18/3s
1386/10s
AP Cost
38 (14%) 7.3 shots before AP is depleted
3
1344
-2
Legendary effects
Anti-armor
Armor Penetration +50%
Pyro-Technician's
Fire Damage +0.2
Defender's
Chance to Automatically Block Attacks +40%
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Extra Flame Jets
Damage: -20%
Drill Fist
gauntlet
Juggernaut's
Pyro-Technician's
Defender's
Pyromaniac's
Drill Fist
gauntlet
lvl 50
887
2328.48/8s
1635.48/4s
AP Cost
32 (12%) 8.7 shots before AP is depleted
6.6
1449.5
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Pyro-Technician's
Fire Damage +0.2
Defender's
Chance to Automatically Block Attacks +40%
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Sharp
Targets bleed. Better damage.
Cremator
Quad
Pyro-Technician's
Swift
Pyromaniac's
Cremator
lvl 50
254.8
249.6/6s
Fire Rate
9
shots per
10 sec
10 sec
Semi-Auto
Ammo
450Fuel
Range
090180
100%50%
Blast Radius
3.6m
AP Cost
22 (8%) 12.6 shots before AP is depleted
28.5
2410
-21
Legendary effects
Quad
Ammo Capacity: +300%
Pyro-Technician's
Fire Damage +0.2
Swift
Reload Speed: +15%
Pyromaniac's
+50% Damage to Burning Targets
Modifications
Napalm Tank
Weight: +30%
Spread (hip-fire): +0.1
Damage: +40%
Copper Chloride (Blue)
Blue flames
Multi-Shot Barrel
attack-delay-sec: +60%
Weight: +30%
Recoil: +20%
Sighted Transition: +20%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +30%
Reload Speed: -20%
AP Cost: +10%
Sighted Transition: +10%
Perfect Storm
10-mm-submachine-gun
Quad
Pyro-Technician's
Swift
Pyromaniac's
Perfect Storm
10-mm-submachine-gun
lvl 50
65
46.02
66.3/3s
Fire Rate
82
shots per
10 sec
10 sec
Automatic
Ammo
15010mm
Range
060120
100%50%
AP Cost
15 (5%) 18.5 shots before AP is depleted
7.65
906.5
Legendary effects
Quad
Ammo Capacity: +300%
Pyro-Technician's
Fire Damage +0.2
Swift
Reload Speed: +15%
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Refined Receiver
Weight: +40%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Spread (hip-fire): -25%
True Short Barrel
Weight: +15%
Spread (sighted): -15%
Precise Stock
Weight: +30%
Spread (hip-fire): -25%
Bash Damage: +25%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Prototype ABX03
plasma
Juggernaut's
Pyro-Technician's
Swift
Pyromaniac's
Prototype ABX03
plasma
lvl 45
55
0
61.1
117/5s
Fire Rate
200
shots per
10 sec
10 sec
Automatic
Ammo
90Plasma
Range
04848
100%70%
AP Cost
18 (6%) 15.4 shots before AP is depleted
6.6
12800
+8
-32%
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Pyro-Technician's
Fire Damage +0.2
Swift
Reload Speed: +15%
Pyromaniac's
+50% Damage to Burning Targets
Sprays Burning Meadow Breeze
Flame-thrower conversion.
Modifications
Vicious Capacitor
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Precise Stock
Weight: +55%
Spread (hip-fire): -25%
Bash Damage: +45%
Recoil: -15%
Sighted Transition: +10%
Long Night Vision Scope
Weight: +30%
Spread (sighted): -24%
Flatliner
gauss-rifle
Sniper's
Hitman's
Steadfast
Conductor's
Flatliner
gauss-rifle
lvl 45
118
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
242mm EC
Range
0200400
100%50%
AP Cost
44 (16%) 6.3 shots before AP is depleted
19.32
2678
-5
-55%
Legendary effects
Sniper's
+100% Damage to distant Targets
Hitman's
+25% Damage While Aiming
Steadfast
+50 Damage Resistance While Aiming
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Fully Charged Shots Deal 100% More Damage
Modifications
True Shielded Barrel
Range: +75%
Weight: +39%
Spread (hip-fire): +30%
Recoil: +24%
AP Cost: +30%
Sighted Transition: +9%
Spread (sighted): -15%
True Stock
Weight: +15%
Spread (sighted): -15%
Stinging Capacitors
Armor Penetration +25%
Suppressor
Silences weapon.
Long Night Vision Scope
Weight: +30%
Spread (sighted): -24%
Quad Tactical Gauss Shotgun
Quad
Vital
Swift
Stabilizer's
Quad Tactical Gauss Shotgun
lvl 50
211
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
2002mm EC
Range
056112
100%50%
AP Cost
26 (9%) 10.7 shots before AP is depleted
18.2
1593.75
Legendary effects
Quad
Ammo Capacity: +300%
Vital
Critical Damage Multiplier: +0.5
Swift
Reload Speed: +15%
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Refined Receiver
Weight: +40%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Spread (hip-fire): -25%
Standard Barrel
Forceful Stock
Weight: +60%
Recoil: -30%
Bash Damage: +45%
Sighted Transition: +10%
Extended Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Doctor's Orders
hunting-rifle
Sniper's
Hitman's
Steadfast
Pin-Pointer's
Doctor's Orders
hunting-rifle
lvl 50
426
Fire Rate
3
shots per
10 sec
10 sec
Bolt Action
Ammo
8.50
Range
0171343
100%50%
AP Cost
38 (14%) 7.3 shots before AP is depleted
15.63
543.2
Legendary effects
Sniper's
+100% Damage to distant Targets
Hitman's
+25% Damage While Aiming
Steadfast
+50 Damage Resistance While Aiming
Pin-Pointer's
Damage to Weak Point +20%
Attacks Against Weak Points Have a 30% Chance to Reset a Revive Effect Cooldown
Modifications
Precise .50 Receiver
Changes ammo type to .50 Caliber.
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
True Stock
Weight: +15%
Spread (sighted): -15%
Stinging Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Long Night Vision Scope
Weight: +30%
Spread (sighted): -24%
Throwables
Throwable
Armor Sets
Life Saving Deep Pocketed Brotherhood Recon Chest Piece
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Deep Pocketed
Carry Weight +20
lvl 50
195
42
22
16
37
22
AP Regen
+5
Carry Weight
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Shielded Brotherhood Knight Suit
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength and Endurance.
lvl 50
68
95
144
19
19
19
S
+4
E
+3
I
+3
Life Saving Deep Pocketed Brotherhood Recon Left Arm
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
AP Regen
+5
Carry Weight
+10
Life Saving Deep Pocketed Brotherhood Recon Right Arm
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
AP Regen
+5
Carry Weight
+10
Life Saving Deep Pocketed Brotherhood Recon Left Leg
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
AP Regen
+5
Carry Weight
+10
Life Saving Deep Pocketed Brotherhood Recon Right Leg
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
AP Regen
+5
Carry Weight
+10
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
603
217
206
67
124
81
S
+4
E
+3
I
+3
AP Regen
+25
Carry Weight
+180
Incoming Damage
x0.77
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (571 / 571)
Rads: -39
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 18
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
23
11
19
1
21
19
17
S.
P.
E.
C.
I.
A.
L.
Carry Weight
558
AP
278
HP
571
AP Regen
+45
XP
+83%
Resistances
753
366
206
67
274
81
0
Evasion Chance
0
Incoming Damage
x0.77
Str
23
Per
11
End
19
Cha
1
Int
21
Agi
19
Lck
17
Carry Weight
558
AP
278
HP
571
AP Regen
+45
XP
+83%
753
366
206
67
274
81
0