G E.AR OS BS ULRFallout 76ghoul bulletstorm splitter Ultracite Laser. VATS and some cripple and onslaught build by @secPublished · Updated
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Your weapons weigh 75% less.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is doubled.
+50% ranged damage to crippled targets.
+10% damage to crippled targets per projectile your weapon fires.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain more VATS accuracy based on your PER.
Your vision grants you +20% accuracy in V.A.T.S. from a slightly longer distance.
Your weapons have 2% increased damage per AP cost.
Your small guns have 45% better accuracy and spread.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Your explosives detonate with twice the radius.
Deal +10% damage for each impairment your target has.
Take 45% less damage from explosions.
Gain Limb Damage Reduction based on your END.
Armor provides 25% more protection. Double if wearing a matching set.
You will never mutate from rads and RadAway will never cure mutations.
Gain more max HP per point in END.
You take 10% less damage from Ballistic attacks. (No Power Armor)
Run 20% faster when part of a team.
Positive mutation effects are +25% stronger if teammates are mutated too.
Guns break 50% slower.
Increase energy damage based on your INT.
Your explosives do +60% damage.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your small guns gain a 15% stagger chance and +75% limb damage.
Your ranged weapons do +12% weak spot damage.
Your Action Points regenerate faster when not over encumbered.
You do +10% ranged damage to close enemies.
Small guns gain +30% hip fire accuracy and +75% limb damage.
Action Points regenerate 15% faster.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Weak point damage is increased by 15%.
Critical Hits now only consume 55% of your critical meter.
Gain Resistances based on your LCK and amount of junk held.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
Enemies take 40% more damage when they attack you, if you're on a team.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects (18)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Strength -1, DR -10
Strength -1, Agility -1
Charisma -1
Agility -1, DR -10
Strength -1, Perception -1
Charisma -2, Luck -2
Charisma -1, Agility -1
Strength -1, Endurance -1
Perception -2, Agility -2
Perception -1, Intelligence -1
Charisma -1, Luck -1
Stats
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Weapons
10 sec
Armor Sets
Power Armor Sets
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