PVP BOW BUILD
just a test pvp bow build for support from the shadows
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More: Stealth builds
Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.
You are 50% harder to stagger.
Weights of all Chems (including Stimpaks) are reduced by 90%.
When your Glow is high, makes you immune to staggering attacks.
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
+75% ranged damage when attacking the torso.
Deal +10% damage for each impairment your target has.
Your weapons have 2% increased damage per AP cost.
Your explosives detonate with twice the radius.
Your ranged weapons ignore 40% armor.
Your small guns have 45% better accuracy and spread.
Gain Limb Damage Reduction based on your END.
Nuka-Cola drinks are now three times as beneficial.
Take 30% less damage from explosions.
Irradiated food and drink grant 300% more rads.
Armor provides 15% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Expend a small amount of Glow per hit to deal 15% bonus damage to targets.
You take 6% less damage from Ballistic attacks. (No Power Armor)
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
The positive effects of pre-war alcohol are tripled.
Positive mutation effects are +25% stronger if teammates are mutated too.
Reduce your target's damage output by 30% for 2 seconds after you attack.
Your stimpaks now also heal nearby teammates for 75% of normal strength.
Players you revive are fully healed.
Your explosives do +60% damage.
The benefits of bobbleheads and magazines last twice as long.
Increase fire damage based on your INT.
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
Your ranged attacks do an additional 50% sneak attack damage.
Chance to Evade attacks based on AGI. (No Power Armor)
Sneak to lose enemies, and running no longer affects stealth.
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Stealth Boys last three times as long!
Your silenced weapons do an additional 100% sneak attack damage.
Bows, throwing, and melee weapons do +100% sneak attack damage.
When your Glow is high, gain a 15% evasion chance. (No Power Armor)
The negative effects of your mutations are reduced by 75%.
Weak point damage is increased by 15%.
Gain Resistances based on your LCK and amount of junk held.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
Effects (10)
AG +4, Fall from heights more gradual, STR -4
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
-2 SPECIAL solo, +2 SPECIAL grouped
Energy Resistance +100. Energy Damage -50%.
Teammates take 25% less damage. Player take 25% more damage.
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.