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Level 300+
s10
p10
e10
c10
i3
a8
l5

Raider
Fallout 76
DoT Build
build
Published

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lvl
300+
S
10
+5
3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

1
Blood Luster
lvl
35

Your bleed effects have 35% more damage and 25% less duration.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

1
Natural Stance
lvl
15

While equipping a melee weapon, reduce Incoming Stagger by 25%.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
10
+5
2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

E
10
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

2
Chem Resistant
lvl
43

You gain complete immunity to chem addiction.

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
10
+5
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

3
Animal Friend
lvl
30

Aim your gun at an Animal for a 75% chance to pacify it.

3
Wasteland Whisperer
lvl
50

Aim your gun at some creatures for a 75% chance to pacify it.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Healing Hands
lvl
28

Players you revive are fully healed.

1
Injector
lvl
19

Players you revive have +18 Action Point regen for 1 minute.

1
Revenant
lvl
32

Players you revive have +25% damage for 2 min.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

I
3
+5
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

3
Robotics Expert
lvl
48

Hack an enemy robot for a 75% chance to pacify it.

A
8
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

L
5
2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

What Rads?
lvl
50

+50 Rad Resist, restore 1 Rad per second.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Adrenal Gauntlet
Adrenal
Rapid
Barbarian
Thrill-Seeker's
lvl 50
3425
7990.886/8s
AP Cost
32 (22%) 4.6 shots before AP is depleted
6.6
1449.5
Legendary effects
Adrenal
+10% DMG Per Kill While on Kill Streak
Rapid
Speed: +40%
Barbarian
+ STR per kill while on a Kill Streak (Max 10).
Thrill-Seeker's
+3% Reload Speed & Melee Attack Speed Per Kill While on Kill Streak
Modifications
Sharp
Targets bleed. Better damage.
Swap
Adrenal Glow-Sighted Crossbow
Adrenal
Last Shot
Swift
Thrill-Seeker's
lvl 45
1062
239
12175.36/40s
Fire Rate
3
shots per
10 sec
Bolt Action
Ammo
1Bolt
Range
0
108
216
100%50%
AP Cost
22 (15%) 6.7 shots before AP is depleted
7.5
557.5
-4
-15%
Legendary effects
Adrenal
+10% DMG Per Kill While on Kill Streak
Last Shot
The last round in a magazine has a 25% chance to Deal +100% Damage
Swift
Reload Speed: +15%
Thrill-Seeker's
+3% Reload Speed & Melee Attack Speed Per Kill While on Kill Streak
Modifications
Poison Frame
Damage: -40%
Weight: +10%
Poison Damage: +36%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's BioCommMesh Thorn Armor Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
BioCommMesh
Chem Duration +0.5
lvl 50
62
56
12
45
20
20
HP
 
+60
Small Backpack
Freight Train
+10% Sprint Speed
Small Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+30
Protective Undershirt & Jeans
Secret Service Style
Endurance +4, Perception +3, Strength +3
Protective Lining
Improved Charisma, Intelligence and Luck.
lvl 50
144
68
29
29
29
29
E
 
+4
P
 
+3
S
 
+3
Overeater's Weighted Thorn Armor Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 50
31
31
6
24
10
10
HP
 
+60
Overeater's Weighted Thorn Armor Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 50
31
31
6
24
10
10
HP
 
+60
Overeater's Custom Fit Thorn Armor Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 50
31
31
6
24
10
10
HP
 
+60
Overeater's Custom Fit Thorn Armor Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 50
31
31
6
24
10
10
HP
 
+60
Armor stats
Set:
Thorn Armor
full (5 / 5)
 
330
 
248
 
65
 
170
 
89
 
89
E
 
+4
P
 
+3
S
 
+3
HP
 
+300
Carry Weight
 
+30
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (834.5 / 835)
Rads: 1
Caps: 30000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
22
21
23
18
11
10
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
290
AP
148
HP
835
XP
+33%
Resistances
566
531
115
216
135
135
0
Evasion Chance
0
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