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Level 100+
s15
p2
e8
c15
i6
a5
l5

Heroic tank build
Fallout 76
Feral Melee Tank Debuff Wizard
build
Published · Updated

Yuh this build is basically just you swinging shit around putting debuffs on enemies for your allies.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
100+
S
15
3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

P
2
2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

E
8
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

C
15
2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

2
Feral Presence
lvl
80

While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.

1
Glowing One
lvl
50

Holding Large amounts of Glow provides Glow to nearby ghouls on your team.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

3
Team Medic
lvl
20

Your stimpaks now also heal nearby teammates for their full strength.

3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

I
6
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Rad Specialist
lvl
70

Increase Environment Glow intake by 30% on Armors, Double if wearing a matching set.

A
5
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

L
5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
900
(~250 level-ups)
Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Retribution
lvl
50

Blocking a melee attack restores 4 HP and 4 AP for 15 seconds.

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

+ effects
7 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (475.5 / 476)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
34
8
17
21
15
11
11
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
445
AP
158
HP
476
XP
+45%
Resistances
1690
1690
3067
412
378
192
0
Evasion Chance
0
Incoming Damage
x1.25

Weapons

Blue Ridge Branding Iron
shishkebab
Suppressor's
Riposting
Defender's
Icemen's
lvl 45
380
380.16
Fire Rate
Infinity
shots per
10 sec
Semi-Auto
Range
0
0
10
100%0%
AP Cost
38 (24%) 4.2 shots before AP is depleted
3
72000
Legendary effects
Suppressor's
Reduce Your Target's Damage Output by 25% for 5 seconds
Riposting
Blocked Damage Reflection +50%
Defender's
Chance To Automatically Block Attacks +40%
Icemen's
+20% Cryo Damage
Modifications
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

 
1628
 
1628
 
3067
 
412
 
378
 
192
S
 
+10
Carry Weight
 
+100
Set:
Strangler Heart
full (6 / 6)
Strangler Heart Chest Piece
Aristocrat's
Reflect incoming damage based on caps held
Fireproof
Fire resistance: +50
Defender's
Chance To Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
20 Poison Damage per Second to Nearby Targets
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Reactive Plates
Melee Damage Reflection +50
lvl 50
418
418
767
102
83
47
Strangler Heart Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Fireproof
Fire resistance: +50
Defender's
Chance To Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
242
460
62
69
29
Strangler Heart Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Fireproof
Fire resistance: +50
Defender's
Chance To Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
242
460
62
69
29
Strangler Heart Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Fireproof
Fire resistance: +50
Defender's
Chance To Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
69
29
Carry Weight
 
+50
Strangler Heart Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Fireproof
Fire resistance: +50
Defender's
Chance To Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
69
29
Carry Weight
 
+50
Strangler Heart Helm
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Targeting HUD
Highlights Living Targets
lvl 50
242
242
460
62
19
29
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