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Level 300+
s10
p6
e7
c10
i10
a10
l3

Tank/Supp Holy Fire
Fallout 76
build
Published · Updated

X-01 and Civil Engineer is the most viable for all daily uses until you get Vulcan Power Armor and Secret Service...

Power Armor is needed to tank all endgame bosses and enemies.

You can do almost all events and mobs alone with this build.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Beginner builds, Budget builds, Endgame builds, Leveling builds, Tank builds

lvl
300+
S
10
+5
2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

P
6
+5
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Refractor
lvl
32

Gain Energy Resistance based on your PER.

E
7
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
10
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

3
Friendly Fire
lvl
48

Teammates hit by your flame weapons regen even more health (no grenades).

I
10
2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Power User
lvl
50

Fusion Core duration is now doubled.

A
10
+5
2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

L
3
+5
1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Egg Head

INT +6, STR -3, END -3

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
9 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Holy Fire
flamer
Furious
Crippling
Durability
Pyromaniac's
lvl 50
222.97
1154.664/3s
Fire Rate
91
shots per
10 sec
Automatic
Ammo
200Fuel
Range
0
46
93
100%70%
AP Cost
14 (5%) 19.9 shots before AP is depleted
27.45
1804.5
-12
-10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Durability
Weapons break 50% slower
Pyromaniac's
+50% Damage to Burning Targets
You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Mutant's Jet Pack Secret Service Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Jetpack
Max AP: -1
Weight: +25%
lvl 40
87
63
35
10
10
10
AP
 
-1
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+4
P
 
+3
S
 
+3
Mutant's Deep Pocketed Secret Service Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Mutant's Deep Pocketed Secret Service Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Mutant's Deep Pocketed Secret Service Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Mutant's Deep Pocketed Secret Service Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Armor stats
Set:
Secret Service
full (5 / 5)
 
165
 
165
 
343
 
165
 
276
 
282
E
 
+4
P
 
+3
S
 
+3
Carry Weight
 
+50
AP
 
-1
Incoming Damage
 
x0.848
Swap
Mutant's Jet Pack Civil Engineer Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
60
117
30
25
60
18
AP
 
-1
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Civil Engineer Underarmor
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
S
 
+4
E
 
+3
I
 
+3
Mutant's Deep Pocketed Civil Engineer Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
Carry Weight
 
+10
Mutant's Deep Pocketed Civil Engineer Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
Carry Weight
 
+10
Mutant's Deep Pocketed Civil Engineer Armor Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
Carry Weight
 
+10
Mutant's Deep Pocketed Civil Engineer Armor Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
Carry Weight
 
+10
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
189
 
208
 
513
 
311
 
267
 
203
S
 
+4
E
 
+3
I
 
+3
AP
 
-1
Carry Weight
 
+50
Incoming Damage
 
x0.848
Armor set

Power Armor Sets

Databased X-01 Helmet
Internal Database
Intelligence +2
lvl 40
251
290
290
13
13
13
I
 
+2
Mutant's Dynamo X-01 Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Kinetic Dynamo
Restore Action Points by 20% of Damage Taken
lvl 40
404
487
487
21
21
21
Mutant's Optimized X-01 Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Optimized Bracers
Power Attack Action Points -0.25
lvl 40
251
290
290
13
13
13
Mutant's Optimized X-01 Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Optimized Bracers
Power Attack Action Points -0.25
lvl 40
251
290
290
13
13
13
Mutant's Calibrated X-01 Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Calibrated Shocks
Carry Weight +50
lvl 40
251
290
290
13
13
13
Carry Weight
 
+50
Mutant's Calibrated X-01 Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Calibrated Shocks
Carry Weight +50
lvl 40
251
290
290
13
13
13
Carry Weight
 
+50
Armor stats
Set:
X-01
full (6 / 6)
 
1659
 
2062
 
2062
 
211
 
211
 
211
I
 
+2
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.848
Swap
Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Medical Vulcan Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
Mutant's Gimbal Bracers Vulcan Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
Mutant's Gimbal Bracers Vulcan Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
Mutant's Calibrated Vulcan Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
 
+50
Mutant's Calibrated Vulcan Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2787
 
1353
 
441
 
297
 
317
I
 
+2
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.848
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (475.5 / 476)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
29
14
17
13
26
23
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
420
AP
278
HP
476
XP
+78%
Resistances
1828
2320
2062
211
211
211
0
Evasion Chance
0
Incoming Damage
x1.06
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