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Level 300+
s3
p10
e9
c4
i10
a8
l12

qsold's bow-snek ; ghoul vers
Fallout 76
Lucid Bow Snake Farm
build
Published · Updated ·

Shoutout to Monitorless/Qsold. This is just a copy of his build, with my equipment and perks adjusted for a lucid ghoul build. Might not be perfectly meta. I made this after not playing for over a year. Uses cryo bow on snake for quick kills circa Oct. 10th, 2026.

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More: Boss Killer builds

lvl
300+
S
3
+5
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
1
Blocker

Block 15% more damage from your opponents' melee attacks.

lvl
21
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
P
10
+5
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
2
Bow Before Me

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

lvl
6
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
1
Down Ranger

You do +10% ranged damage to far enemies.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
9
+5
2
Chem Fiend

Any chems you take last 100% longer.

lvl
23
2
Hardy

Take 30% less damage from explosions.

lvl
27
1
Ironclad

Armor provides 15% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thru-hiker

Food and drink weights are reduced by 45%.

lvl
7
1
Good Doggy

Eating dog food is now three times as beneficial.

lvl
8
3
Radiation Power

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

lvl
50
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
C
4
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
10
+5
7 pts unused
2
Cryologist

Increase cryo damage based on your INT.

lvl
40
1
Gunsmith

Guns break 20% slower.

lvl
11
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
A
8
+5
1
Goat Legs

Take no damage from falling.

lvl
32
1
Guerrilla

You do +10% ranged damage to close enemies.

lvl
5
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
L
12
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
2
Faulty Spots

Weak point damage is increased by 15%.

lvl
75
3
Glowing Criticals

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

lvl
100
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50

Effects (14)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
14 mutations, 0 addictions

Consumables (2)

Canned Coffee

+12 AP regeneration for 25 seconds.

+25% +2 0.05
×1
Pemmican

Endurance: +7.5 (1h)

+4.5 HP/s
+50% 0.01
×1
Total effect
E
 
+7.5
AP
 
+12
Total weight 0.06

Weapons

Burning Love
compound-bow
Lucid
Vital
Intelligence
Pyromaniac's
lvl 50
293
176
473.76/6s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
16 (6%) 18.1 shots before AP is depleted
3.45
573.75
-4
-7%
Legendary effects
Lucid
Damage Increases up to +40% as you Fill Your Feral Meter
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Lucid Civil Engineer Armor Chest Piece
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
No Misc
lvl 50
86
102
26
22
52
16
L
 
+2
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Shielded Vault 76 Jumpsuit
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Weight: +40%
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Lucid Civil Engineer Armor Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
No Misc
lvl 50
43
52
14
11
26
9
L
 
+2
Lucid Civil Engineer Armor Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
No Misc
lvl 50
43
52
14
11
26
9
L
 
+2
Lucid Civil Engineer Armor Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
No Misc
lvl 50
43
52
14
11
26
9
L
 
+2
Lucid Civil Engineer Armor Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
No Misc
lvl 50
43
52
14
11
26
9
L
 
+2
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
281
 
341
 
130
 
72
 
162
 
58
L
 
+10
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+60
Incoming Damage
 
x0.734
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (583.5 / 584)
Glow: 998
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
14
Sneaking
Not Sprinting
Normal Attacks
Aiming
Kill Streak
0 / 10
Onslaught
11 / 11
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
11
23
29
9
26
23
30
S.
P.
E.
C.
I.
A.
L.
Carry Weight
290
AP
290
HP
584
XP
+91%
Resistances
392
403
130
72
162
58
0
Evasion Chance
0
Incoming Damage
x0.734
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