Skip to content
Level 300+
s15
p6
e8
c1
i7
a10
l9

Stealth melee
Fallout 76
Melee
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Melee builds, Stealth builds

lvl
300+
S
15
3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Heavy Hitter
lvl
35

Melee weapons deal +25% power attack damage. (No Power Tools)

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

1
Bone shatterer
lvl
90

Your melee weapon attacks have +25% limb damage.

1
Natural Stance
lvl
15

While equipping a melee weapon, reduce Incoming Stagger by 25%.

P
6
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

E
8
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

C
1
+5
2
Glowing One
lvl
50

Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

Overly Generous
lvl
32

Rads increase your chance to inflict 50 Rads with melee attacks!

I
7
3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

1
Armorer
lvl
15

Your crafted armor has improved durability and costs fewer materials.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Stable Tools
lvl
39

Power Tools break 40% slower.

A
10
+5
1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

1
Light Footed
lvl
29

While sneaking, you never trigger mines or floor-based traps.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Hyper Reflexes
lvl
100

When your Glow is high, gain a 15% evasion chance. (No Power Armor)

L
9
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

3
Mysterious Stranger
lvl
26

The Mysterious Stranger appears so much in V.A.T.S., he knows you by name.

2
Battle-Genes
lvl
80

Gain 4 HP per second while in combat.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Feral Rage
lvl
50

When feral, all Glow perk abilities cost 50% less Glow.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

The Gutter
assaultron-blade
Vampire's
lvl 45
587
510/10s
918/10s
AP Cost
26 (11%) 9.2 shots before AP is depleted
1
140
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Poison Damage
Modifications
No Upgrade
Swap
V63 Shock Baton
baton
Crippling
lvl 45
587
587
AP Cost
26 (11%) 9.2 shots before AP is depleted
2
45
Legendary effects
Crippling
Limb Damage +50%
Energy Damage
Modifications
The Quick Fix
switchblade
Junkie's
lvl 50
326
999.6/7s
AP Cost
18 (8%) 13.2 shots before AP is depleted
1.1
43
Legendary effects
Junkie's
Damage Increases per Addiction up to +100%
Swing Speed Increases per Addiction up to +0.5
Modifications
Serrated Blade
Targets bleed. Better damage.
Nailer
cultist-blade
Bloodied
Riposting
Defender's
lvl 50
765
714/10s
AP Cost
30 (13%) 7.9 shots before AP is depleted
3
245
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Riposting
Blocked Damage Reflection +50%
Defender's
Chance to Automatically Block Attacks +40%
Blocking Attacks Inflicts Bleeding
Modifications
Blade of Bastet
lvl 45
724
918/12s
AP Cost
33 (14%) 7.2 shots before AP is depleted
3
0
Legendary effects
Upgrades when Eye of Ra is Equipped
Modifications
Standard Blade
Shishkebab
lvl 45
326
326.4
739.5/5s
510/10s
AP Cost
38 (16%) 6.3 shots before AP is depleted
3
120
Legendary effects
Modifications
Electro Enforcer
lvl 50
490
490
AP Cost
58 (24%) 4.1 shots before AP is depleted
8.8
115
Legendary effects
Modifications
Standard
Damage: -40%
Weight: +10%
Energy Damage: +60%
War Glaive
lvl 50
1178
1428/10s
AP Cost
45 (19%) 5.3 shots before AP is depleted
9
40
Legendary effects
Modifications
Standard
Relic Reaper
shovel
Pick Pocketer's
lvl 45
928
AP Cost
39 (16%) 6.1 shots before AP is depleted
6
120
Legendary effects
Pick Pocketer's
Target Kills have 50% chance to grant a low amount of caps.
Modifications
Relic Reaper
Find more canned goods based on your LCK.
Executioner's Cursed Cursed Shovel
shovel
Executioner's
Rapid
Lightweight
lvl 45
1717
AP Cost
39 (16%) 6.1 shots before AP is depleted
6
280
Legendary effects
Executioner's
+50% More Damage when Your Target is Below 40% Health
Rapid
Speed: +40%
Lightweight
Modifications
Throwables
Meat Cleaver
599
AP Cost20
Sheepsquatch Shard
218
162
5684/35s
AP Cost20
Throwing Knife
457
AP Cost20
Tomahawk
734
AP Cost20
Throwable

Armor Sets

Chameleon Deep Pocketed Covert Scout Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Elementalist
Increase All Resistances by +25
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +20
lvl 40
45
49
12
24
13
13
Carry Weight
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Brotherhood Fatigues
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength and Endurance.
lvl 1
23
31
48
6
6
6
S
 
+4
E
 
+3
I
 
+3
Chameleon Muffled Covert Scout Armor Left Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Elementalist
Increase All Resistances by +25
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 40
23
25
7
13
7
7
Chameleon Muffled Covert Scout Armor Right Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Elementalist
Increase All Resistances by +25
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 40
23
25
7
13
7
7
Cloaking Sleek Covert Scout Armor Left Leg
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
Elementalist
Increase All Resistances by +25
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Sleek
Sneaking Speed +5%
lvl 40
23
25
7
13
7
7
Cloaking Sleek Covert Scout Armor Right Leg
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
Elementalist
Increase All Resistances by +25
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Sleek
Sneaking Speed +5%
lvl 40
23
25
7
13
7
7
Armor stats
Set:
Covert Scout Armor
full (5 / 5)
 
172
 
207
 
305
 
172
 
213
 
160
S
 
+4
E
 
+3
I
 
+3
Carry Weight
 
+40
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (371.786 / 372)
Glow: 1000
Caps: 28000 / 40000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
3 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
20
8
13
8
15
21
16
S.
P.
E.
C.
I.
A.
L.
Carry Weight
310
AP
238
HP
372
XP
+45%
Resistances
283
355
213
207
172
172
0
Evasion Chance
0.222
Share