Skip to content
Level 50+
s15
p2
e14
c7
i6
a4
l8

low lvl pain train
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
50+
S
15
+2
2 pts unused
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Pain Train
lvl
41

Devastate and stagger enemies by sprinting into them with Power Armor.

P
2
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
14
2
Cola Nut
lvl
14

Nuka-Cola drinks are now three times as beneficial.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

C
7
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

3
Party Boy
lvl
24

The positive effects of pre-war alcohol are tripled.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

I
6
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
4
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

1
Born Survivor
lvl
3

Falling below 20% health will automatically use a Stimpak, once every 20s.

L
8
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
50
(~14 level-ups)
Legendary Strength
lvl
50

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

Effects (12)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Plague Walker

Poison aura scaling with your diseases.

add effects
12 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Two Shot Prime Gatling Plasma
Two Shot
Rapid
Strength
lvl 50
70
81
Fire Rate
73
shots per
10 sec
Automatic
Ammo
325Ultracite Plasma Core
Range
0
72
144
100%50%
AP Cost
32 (16%) 6.4 shots before AP is depleted
28.8
1975
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
Strength
Strength +3
Modifications
Prime Receiver
Damage to Scorched +65%
Standard Barrel
Stinging Core Receptacle
Armor Penetration +25%
Beam Splitter
Splits beam into multiple projectiles covering a wider area.
Standard Sight
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased T-51 Helmet
Internal Database
Intelligence +2
lvl 30
182
182
147
10
10
27
I
 
+2
Overeater's Motion-Assisted T-51 Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Motion-Assist Servos
Strength +2
lvl 30
309
295
244
17
17
44
S
 
+2
HP
 
+40
AP Regen
 
+5
Overeater's Tesla Bracers T-51 Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tesla Bracers
Unarmed Energy Damage +45
lvl 30
182
182
147
10
10
27
HP
 
+40
AP Regen
 
+5
Overeater's Tesla Bracers T-51 Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tesla Bracers
Unarmed Energy Damage +45
lvl 30
182
182
147
10
10
27
HP
 
+40
AP Regen
 
+5
Overeater's Calibrated T-51 Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 30
182
182
147
10
10
27
S
 
+2
Carry Weight
 
+50
HP
 
+40
Overeater's Calibrated T-51 Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 30
182
182
147
10
10
27
S
 
+2
Carry Weight
 
+50
HP
 
+40
Armor stats
Set:
T-51b
full (6 / 6)
 
1219
 
1205
 
979
 
67
 
67
 
179
I
 
+2
S
 
+16
HP
 
+200
AP Regen
 
+15
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (680.5 / 681)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
36
5
17
10
22
6
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
455
AP
204
HP
681
AP Regen
+15
XP
+66%
Resistances
1219
1205
979
105
105
217
0
Evasion Chance
0
Share