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Level 200+
s15
p4
e7
c7
i2
a13
l8

High HP/High Dmg/Heavy Gunner
Fallout 76
Full HP/V.A.T.S/Heavy Gun
build
Published · Updated

There might be flaws and cracks within this build, but on paper it looks good for now. This is a Heavy Gunner/V.A.T.S build. Full Health, meant to be tanky—no Power Armor; using evade. Also has good INT for XP.

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More: Endgame builds

lvl
200+
S
15
1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
4
+5
2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Concentrated Fire
lvl
2

Focus fire to gain +2% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
7
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

C
7
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Suppressor
lvl
40

Reduce your target's damage output by 20% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
2
+5
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

1
Gunsmith
lvl
11

Guns break 20% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

A
13
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

L
8
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (11)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
11 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (489.5 / 490)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Kill Streak
10 / 10
Onslaught
12 / 12
Bullet Storm
10 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
21
17
18
10
28
16
16
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
310
AP
354
HP
490
AP Regen
+15
XP
+98%
Resistances
535
613
119
103
193
89
0
Evasion Chance
0.112

Weapons

.50 Cal Machine Gun
Furious
Explosive
V.A.T.S. Optimized
Conductor's
Gatling Gun
Adrenal
Rapid
Lightweight
Pin-Pointer's
lvl 45
866
Fire Rate
82
shots per
10 sec
Automatic
Ammo
250Ultracite .50
Range
0
2336
4674
100%50%
AP Cost
10 (3%) 35.4 shots before AP is depleted
29.25
42525
-20%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Prime Receiver
Damage to Scorched +65%
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
319
 
347
 
119
 
103
 
193
 
89
S
 
+4
E
 
+3
I
 
+7
Carry Weight
 
+30
AP Regen
 
+15
AP
 
+59
Set:
Civil Engineer Armor
full (5 / 5)
Backpack
Armor Plated
Standard Backpack
lvl 50
126
0
0
0
0
0
Carry Weight
 
+30
Vault 76 Jumpsuit
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Standard Lining
lvl 50
37
37
37
37
37
37
S
 
+4
E
 
+3
I
 
+3
Civil Engineer Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
Jetpack
Max AP: -1
Weight: +20%
lvl 50
52
102
26
22
52
16
AP Regen
 
+5
AP
 
+19
Civil Engineer Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
AP Regen
 
+5
AP
 
+20
Civil Engineer Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
AP Regen
 
+5
AP
 
+20
Civil Engineer Armor Left Leg
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
I
 
+2
Civil Engineer Armor Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
I
 
+2

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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