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Level 300+
s10
p5
e5
c6
i10
a10
l10

Endless Raid Ghoul
Fallout 76
Bottomless Fire
build
by Ax
Published

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More: AoE builds, Endgame builds, Leveling builds, Meta builds, Support builds

lvl
300+
S
10
+5
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
1
Pack Rat

The weight of all junk items is reduced by 50%.

lvl
7
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
P
5
+5
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
1
Concentrated Fire

Focus fire to gain +1% accuracy and damage per shot.

lvl
2
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
1
Down Ranger

You do +10% ranged damage to far enemies.

lvl
2
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
2
Night Person

Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.

lvl
24
E
5
1
Cannibal

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

lvl
15
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Glowing Gut

Irradiated food and drink grant 200% more rads.

lvl
80
1
Thru-hiker

Food and drink weights are reduced by 45%.

lvl
7
C
6
1
Glowing One

Holding Large amounts of Glow provides Glow to nearby ghouls on your team.

lvl
50
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
I
10
+5
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Power User

Fusion Core duration is now doubled.

lvl
50
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
2
Science!

Increase energy damage based on your INT.

lvl
20
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
A
10
+5
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
1
Guerrilla

You do +10% ranged damage to close enemies.

lvl
5
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
L
10
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
2
Faulty Spots

Weak point damage is increased by 15%.

lvl
75
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
3
Wild West Hands

36% chance to instantly reload your entire magazine when empty.

lvl
65
3
Glowing Criticals

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

lvl
100
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
8 mutations, 0 addictions

Consumables (2)

Canned Tasty Squirrel Stew

Experience: +10% (1h)

+2.4 HP/s
+20% +15% +6 1.65
×1
Berry Mentats

Highlights Living Targets (5m), Intelligence: +5 (5m)

-3% 0.025
×1
Total effect
I
 
+5
XP
 
+10%
Total weight 1.68

Weapons

Valkyrie
gatling-laser
Furious
Pyro-Technician's
V.A.T.S. Optimized
Pyromaniac's
lvl 45
40
10
63/3s
Fire Rate
45
shots per
10 sec
Automatic
Ammo
500Core
Range
0
137
274
100%50%
AP Cost
8 (2%) 53.8 shots before AP is depleted
37.44
2586
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Pyro-Technician's
Fire Damage +0.2
V.A.T.S. Optimized
AP Cost: -35%
Pyromaniac's
+50% Damage to Burning Targets
+2% Spin Up Speed per Bullet Storm Stack
Modifications
Severe Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Energy Damage: -40%
Stabilized Charging Barrels
Range: +50%
Weight: +63%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +26%
Speed: -75%
Energy Damage: +100%
Spread (sighted): +15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Furious Tesla Dynamo Gauss Minigun
Furious
Rapid
Intelligence
Pin-Pointer's
lvl 50
45
23
Fire Rate
141
shots per
10 sec
Automatic
Ammo
6002mm EC
Range
0
95
189
100%50%
AP Cost
15 (3%) 28.7 shots before AP is depleted
21.6
1785
-10
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Tesla Coil Dynamo
Ammo Capacity: +20%
Damage: -25%
Weight: +10%
Reload Speed: -15%
Energy Damage: +44%
AP Cost: +10%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Lickety-Split
railway
Two Shot
Explosive
V.A.T.S. Optimized
Conductor's
lvl 50
248
Fire Rate
45
shots per
10 sec
Automatic
Ammo
24Spike
Range
0
106
212
100%50%
AP Cost
14 (3%) 30.7 shots before AP is depleted
13.995
1069.2
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Railway Spikes Chain Two Times
Modifications
Automatic Piston Receiver
Speed: -0.5
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Weight: +8%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Spread (hip-fire): +35%
Recoil: +35%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Recoil Compensating Stock
Weight: +20%
Recoil: -15%
No Muzzle
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Molotov Cocktail

Ignites targets and the ground

53
333/9s
AP Cost50
Blast Radius7.1m
Throwable

Armor Sets

Lucid Ultra-Light Secret Service Chest Piece
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 40
125
55
30
9
9
9
I
 
+2
AP
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Treated Secret Service Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Treated Lining
Improved Strength and Endurance.
lvl 1
10
10
6
48
15
15
E
 
+2
I
 
+5
L
 
+3
Lucid Ultra-Light Secret Service Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
A
 
+2
AP
 
+20
Lucid Secret Service Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 40
37
27
15
5
5
5
A
 
+2
AP
 
+20
Lucid Secret Service Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 40
37
27
15
5
5
5
I
 
+2
AP
 
+20
Lucid Secret Service Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 40
37
27
15
5
5
5
I
 
+2
AP
 
+20
Armor stats
Set:
Secret Service
full (5 / 5)
 
324
 
179
 
100
 
78
 
45
 
45
A
 
+4
I
 
+11
E
 
+2
L
 
+3
AP
 
+100
Carry Weight
 
+20
Incoming Damage
 
x0.734
Armor set

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Troubleshooter's Medical Vulcan Torso
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Active
Max AP increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
I
 
+2
AP
 
+20
Troubleshooter's Ultracite Bracers Vulcan Left Arm
Troubleshooter's
-15% Damage from Robots
Agility
Agility +2
Active
Max AP increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Ultracite Bracers
Melee Attacks Apply Poison & Radiation Damage on Contact
lvl 50
362
399
183
47
26
29
A
 
+2
AP
 
+20
Troubleshooter's Ultracite Bracers Vulcan Right Arm
Troubleshooter's
-15% Damage from Robots
Agility
Agility +2
Active
Max AP increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Ultracite Bracers
Melee Attacks Apply Poison & Radiation Damage on Contact
lvl 50
362
399
183
47
26
29
A
 
+2
AP
 
+20
Troubleshooter's Optimized Vulcan Left Leg
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Active
Max AP increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Optimized Servos
-20% Action Point Cost for Sprinting
lvl 50
362
399
183
47
26
29
I
 
+2
AP
 
+20
Troubleshooter's Optimized Vulcan Right Leg
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Active
Max AP increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Optimized Servos
-20% Action Point Cost for Sprinting
lvl 50
362
399
183
47
26
29
I
 
+2
AP
 
+20
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+8
A
 
+4
S
 
+10
AP
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (322.5 / 323)
Glow: -6
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
18
18
12
9
45
27
21
S.
P.
E.
C.
I.
A.
L.
Carry Weight
330
AP
430
HP
323
XP
+158%
Resistances
334
189
100
78
45
45
0
Evasion Chance
0
Incoming Damage
x0.734
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