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All Weapons

HJKE-11 Yukimura
Cyberpunk 2077 Weapon

39.6
Damage
180.2
DPS
Tier 5

The HJKE-11 Yukimura is a smart pistol in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 11.7 at Tier 1 to 50.1 at Tier 5++.

It takes 11 mods across 2 mod slots. It is boosted by 20 perks.

It has 2 iconic versions: Genjiroh and Skippy.

HJKE-11 Yukimura Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with HJKE-11 Yukimura

Mods

interactive
39.6
Damage
DPS180.2
Attack Speed6.7/s
Headshot Bonus-15%
Magazine30
Reload Time1.6s
Smart Pistol

Aiming takes time you might not have.

1
11.7
53
DPS
1+
13.8
62.5
DPS
2
15.2
68.9
DPS
2+
17.7
80.5
DPS
3
21.6
98.1
DPS
3+
24.9
113.3
DPS
4
30
136.2
DPS
4+
33.8
153.8
DPS
5
39.6
180.2
DPS
5+
44.9
204
DPS
5++
50.1
227.8
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

HJKE-11 Yukimura
39.6
Damage
Mod 1
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
Parallax

When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Pinpoint

-6% bullet spread for 5 sec. after a headshot. Stacks 6 times.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Zenith

For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed

1
2
3
4
5
Mod 2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Gambiteer
Smart Gun Hit Probability: -10

+50% bullet velocity +25% Armor penetration -20% projectile homing probability

1
2
3
4
5
Hackatomy

+5% chance to apply a quickhack effect. Effect type depends on the body part hit.

5
Headhopper
Headshot Damage: +20%

+2 lock-on target(s) +30% lock-on speed +20% headshot damage

4
5
Panorama

+20% larger Smart-targeting reticle Enemies will remain target-locked for 0.3 sec. once outside the reticle. However, lock-on time is 10% longer.

1
2
3
4
5
Parallax

When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Pinpoint

-6% bullet spread for 5 sec. after a headshot. Stacks 6 times.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Zenith

For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed

1
2
3
4
5

Iconic Variants

Boosted by

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