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All Weapons

Claw x-MOD2
Cyberpunk 2077 Weapon

Iconic
A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.
130.2
Damage
258.4
DPS
Tier 5

Claw x-MOD2 is an iconic axe, one of the throwable weapons in Cyberpunk 2077, built on the Claw. It comes at every tier from 1 to 5++, its damage rising from 38.3 at Tier 1 to 164.6 at Tier 5++.

It is governed by Cool and levels the Headhunter skill.

It takes 8 mods across 2 mod slots. It is boosted by 11 perks.

Mods

interactive
130.2
Damage
DPS258.4
Attack Speed2/s
Stamina Cost8
Throwable Axe
Iconic
Based on Claw

Deals heavy damage, but requires serious brawn to wield it.

1
38.3
76
DPS
1+
45.2
89.7
DPS
2
49.8
98.8
DPS
2+
58.2
115.5
DPS
3
70.9
140.6
DPS
3+
81.9
162.5
DPS
4
98.4
195.3
DPS
4+
111.1
220.5
DPS
5
130.2
258.4
DPS
5+
147.4
292.5
DPS
5++
164.6
326.6
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Claw x-MOD2
130.2
Damage
Mod (2 slots)
1
2
Airstrike

+25% Crit Chance and +70% Crit Damage for attacks performed midair (includes Leap Attacks and Superhero Landings) +70% Knockdown chance for midair Crit Hits

1
2
3
4
5
1
2
Boomerang

Neutralizing an enemy via headshot with a thrown weapon grants a 50% chance to immediately return it.

1
2
3
4
5
1
2
Cyclone

Performing a Sprint Attack allows you to perform an unlimited number of combo attacks for 4 sec. Each successful attack during this effect's duration gives +5% attack speed for 2 sec. Stacks 7 times.

1
2
3
4
5
1
2
Javelin
Effective Range: -20%

+25% Armor penetration with melee attacks. Thrown attacks have double Armor penetration, but have -20% effective range.

1
2
3
4
5
1
2
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
1
2
Severance

When an enemy is below 50% Health, each hit to their head or limbs has a 20% chance dismember and instantly kill.

5
1
2
Silencio

When crouched and undetected: +100% Crit Chance +50% Crit Damage

1
2
3
4
5
1
2
Zero-G
Effective Range: +50%

+50% effective range Gravity has no effect on trajectory.

3
4
5

Base Weapon and Variants

Boosted by

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