Fang
Cyberpunk 2077 Weapon
Fang is an iconic knife, one of the throwable weapons in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 34.6 at Tier 1 to 212.2 at Tier 5++.
It takes no mods. It is boosted by 11 perks.
Fang Builds
Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.
Create a build with FangStats
Thrown hits cripple the target, preventing escape. Continued attacking in close combat has increased damage.
Good for hunting bear. Or chopping firewood. Or eviscerating another human being.
Pick the tier here and mods below; the stats update live and the page URL keeps your setup.
Boosted by
Strong Attacks and thrown weapons used against Poisoned enemies instantly deal substantial Poison damage then remove all Poison effects.
Allows you to apply Poison to mechs, robots, drones and turrets.
Applying poison to an enemy via Scorpion Sting now also applies bleeding and disables sprinting for 6 sec.
+15 Health on Crit Hits and headshots with thrown weapons.
-15% recovery time for throwable weapons.
Unlocks a Throwable Weapon Finisher.
Automatically activates Juggler.
Restores 25% Health.
-15% recovery time for throwable weapons.
After retrieving a thrown knife or axe from an enemy, your first melee attack with a throwable weapons gains +200% damage.
Allows you to perform Finishers from a greater distance if you've hit the enemy with a throwable weapon.
Each successful throw also makes them more susceptible to Finishers.
+20% Crit Damage for 8 sec whenever Juggler is activated.
Stack 5 times. New stacks reset duration. All stacks are removed when duration ends.
Guaranteed Crit Hits with throwable weapons when crouch-sprinting, sliding, dodging or Dashing.
No movement speed penalty when aiming a throwable weapon.