Skip to content
Level 300+
s10
p7
e10
c3
i6
a10
l10

General
Fallout 76
Full HP Commando
build
Published · Updated ·

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
10
+5
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
P
7
+5
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
E
10
+5
2
Chem Fiend

Any chems you take last 100% longer.

lvl
23
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
1
Vaccinated

Increased Disease Resistance based on END.

lvl
16
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
C
3
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Team Medic

Your stimpaks now also heal nearby teammates for half the normal strength.

lvl
20
I
6
+5
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
2
Science!

Increase energy damage based on your INT.

lvl
20
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
A
10
+5
2
Guerrilla

You do +15% ranged damage to close enemies.

lvl
5
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
1
Light Footed

While sneaking, you never trigger mines or floor-based traps.

lvl
29
1
Action Boy

Action Points regenerate 15% faster.

lvl
2
L
10
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
2
Class Freak

The negative effects of your mutations are reduced by 50%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
1
Scrounger

Find more non-explosive ammo based on your LCK.

lvl
3
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
10 mutations, 0 addictions

Consumables (4)

Bloodbug Steak

Max Health: +75 (30m)

+4.5 HP/s
+38% 0.05
×1
Pemmican

Endurance: +7.5 (1h)

+4.5 HP/s
+50% 0.01
×1
Psychobuff

+25% Damage (6m), Strength: +3 (6m), Endurance: +3 (6m), Max HP +65 (6m)

-3% -3% 0.25
×1
Charred Scorchbeast Liver

Luck: +7.5 (30m)

+20 HP/s
+63% 0.15
×1
Total effect
S
 
+3
E
 
+10.5
L
 
+7.5
HP
 
+140
Damage
 
+25%
Total weight 0.46

Weapons

Shattered Grounds
handmade-rifle
Furious
Rapid
V.A.T.S. Optimized
Severing
lvl 45
633
1102.2/10s
Fire Rate
90
shots per
10 sec
Automatic
Ammo
40Ultracite 5.56
Range
0
99
197
100%50%
AP Cost
12 (2%) 44.8 shots before AP is depleted
19.84
1217.7
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Severing
+50% Damage to Bleeding Targets
Bleed Damage
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Grip
Weight: +15%
AP Cost: -10%
Stinging Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Pin-Pointer's
lvl 45
553
Fire Rate
86
shots per
10 sec
Automatic
Ammo
75Ultracite .45
Range
0
92
183
100%50%
AP Cost
9 (2%) 59.8 shots before AP is depleted
17.325
1320
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Prime Receiver
Damage to Scorched +65%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Quick Eject Drum
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Quad Pepper Shaker
Quad
Explosive
V.A.T.S. Optimized
Conductor's
lvl 50
209
209
Fire Rate
61
shots per
10 sec
Automatic
Ammo
200Plasma
Range
0
64
127
100%50%
AP Cost
9 (2%) 59.8 shots before AP is depleted
27
1762.5
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Hex Barrel
Speed: +50%
Weight: +40%
Plasma Magazine
Changes ammo type to Plasma Cartridges.
No Muzzle
Standard Sights
Juggernaut's V63 Laser Carbine Rifle
Juggernaut's
Rapid
V.A.T.S. Optimized
Conductor's
lvl 50
271
Fire Rate
91
shots per
10 sec
Automatic
Ammo
120Cell
Range
0
98
196
100%50%
AP Cost
20 (4%) 26.9 shots before AP is depleted
8
798
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Overclocked Capacitor
Ammo Capacity: -30
Weight: +20%
Damage: +25%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Jet Pack Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
L
 
+2
HP
 
+40
AP
 
+19
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Shielded Secret Service Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
P
 
+2
A
 
+3
L
 
+5
Overeater's Ultra-Light Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
HP
 
+40
AP
 
+20
Overeater's Ultra-Light Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
HP
 
+40
AP
 
+20
Overeater's Ultra-Light Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
HP
 
+40
AP
 
+20
Overeater's Ultra-Light Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
HP
 
+40
AP
 
+20
Armor stats
Set:
Secret Service
full (5 / 5)
 
537
 
295
 
257
 
54
 
54
 
54
L
 
+15
P
 
+2
A
 
+3
HP
 
+200
AP
 
+99
Carry Weight
 
+120
Swap
Unyielding Jet Pack Brotherhood Recon Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Active
Max AP increased by +20
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +20%
lvl 50
195
42
22
16
37
22
A
 
+2
AP
 
+19
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Shielded Secret Service Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
P
 
+2
A
 
+3
L
 
+5
Unyielding Ultra-Light Brotherhood Recon Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
A
 
+2
AP
 
+20
Unyielding Ultra-Light Brotherhood Recon Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
A
 
+2
AP
 
+20
Unyielding Ultra-Light Brotherhood Recon Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
A
 
+2
AP
 
+20
Unyielding Ultra-Light Brotherhood Recon Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
A
 
+2
AP
 
+20
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
639
 
225
 
210
 
71
 
132
 
85
P
 
+2
A
 
+13
L
 
+5
Carry Weight
 
+120
AP
 
+99
Chameleon Jet Pack Secret Service Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
L
 
+2
AP
 
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Protective Secret Service Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
P
 
+2
A
 
+3
L
 
+5
Nocturnal Ultra-Light Secret Service Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
Nocturnal Ultra-Light Secret Service Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
Nocturnal Ultra-Light Secret Service Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
AP
 
+20
Nocturnal Ultra-Light Secret Service Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
L
 
+2
AP
 
+20
Armor stats
Set:
Secret Service
full (5 / 5)
 
613
 
268
 
142
 
64
 
64
 
64
L
 
+15
P
 
+2
A
 
+3
AP
 
+39
Carry Weight
 
+120
Armor set

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Overeater's Assembled Vulcan Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Core Assembly
Action Point Regen +6
lvl 50
607
667
313
81
42
47
L
 
+2
AP Regen
 
+6
HP
 
+40
Overeater's Gimbal Bracers Vulcan Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
L
 
+2
HP
 
+40
Overeater's Gimbal Bracers Vulcan Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
L
 
+2
HP
 
+40
Overeater's Vented Vulcan Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
362
399
183
47
26
29
L
 
+2
HP
 
+40
Overeater's Vented Vulcan Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
362
399
183
47
26
29
L
 
+2
HP
 
+40
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+2
L
 
+10
S
 
+10
HP
 
+200
AP Regen
 
+6
Incoming Damage
 
x0.77
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (907 / 907)
Rads: 0
Caps: 36000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
17
22
28
6
24
26
41
S.
P.
E.
C.
I.
A.
L.
Carry Weight
380
AP
538
HP
907
XP
+81%
Resistances
537
295
257
106
106
106
66
Evasion Chance
0
Share