Skip to content
Level 300+
s10
p9
e5
c4
i8
a10
l10

Commando Bow Leveling
Fallout 76
Just a full build I can use to level using bows and later commando
build
Published · Updated

This is my current build for leveling as bow up to level 200-300 before switching to a commando build. No idea how good it works.

I will probably later add a fourth tab how I would start early on without special points or minimal ones, just to get a feeling.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

Building Order
  • Tab 1 is the initial bow tab where you easily remove skills without having any problem with damage and kill speed.
  • Tab 2 is the commando build that I want to use and will go to once I have weapons - it allows to also use bigger guns, I think very similar to what I see a lot of people running around with
  • Tab 3 is for crafting and home building, some must be moved around there
lvl
300+
S
5
+5
2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

P
10
+5
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

E
10
+5
1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

C
3
1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Team Medic
lvl
20

Your stimpaks now also heal nearby teammates for half the normal strength.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

I
8
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
10
+5
2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

1
Goat Legs
lvl
32

Take no damage from falling.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

L
10
+5
1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Luck of the Draw
lvl
14

Slight chance your weapon will repair itself when hitting an enemy.

1
Lucky Break
lvl
24

Slight chance your equipped armor will repair itself when struck.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

What Rads?
lvl
50

+50 Rad Resist, restore 1 Rad per second.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
8 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (97.89999999999998 / 490)
Rads: 801
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Kill Streak
6 / 10
Onslaught
12 / 24
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Sprinting
Normal Attacks
Hip Fire
Caps: 30000 / 40000
Under
construction
26
35
18
16
32
36
33
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
310
AP
506
HP
490
AP Regen
+20
XP
+116%
Resistances
637
205
220
136
135
99
46
Evasion Chance
0.26

Weapons

Elder's Mark
submachine-gun
Furious
Rapid
Swift
Ticket to Revenge
railway
Furious
Rapid
Lightweight
Compound Bow
Furious
Vital
Lucky Hit
Pin-Pointer's
.50 Cal Machine Gun
Furious
Explosive
V.A.T.S. Optimized
Conductor's
Tesla
Medic's
Explosive
Swift
Conductor's
lvl 45
359
Fire Rate
97
shots per
10 sec
Automatic
Ammo
100Ultracite .45
Range
0
1876
3754
100%50%
AP Cost
14 (3%) 36.1 shots before AP is depleted
23.178
12773.376
-57%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Modifications
Prime Receiver
Damage to Scorched +65%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Short Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
482
 
137
 
102
 
97
 
96
 
60
L
 
+15
A
 
+13
I
 
+10
S
 
+10
P
 
+12
C
 
+10
AP
 
-1
AP Regen
 
+20
Carry Weight
 
+5
Set:
Brotherhood Recon
full (5 / 5)
Backpack
Refrigerated
-0.5% Food Spoilage Rate. Does not stack with Good with Salt Perk
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+5
Vault 94 Jumpsuit
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Weight: +40%
lvl 1
23
31
48
6
6
6
P
 
+2
A
 
+3
L
 
+5
Brotherhood Recon Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Poisoner's
Poison resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +20%
lvl 40
155
34
18
63
30
18
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP
 
-1
Brotherhood Recon Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
76
18
9
7
15
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Brotherhood Recon Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
76
18
9
7
15
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Brotherhood Recon Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Sleek
Sneaking Speed +5%
lvl 40
76
18
9
7
15
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Brotherhood Recon Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Sleek
Sneaking Speed +5%
lvl 40
76
18
9
7
15
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
Share