Level 300+
s1
p11
e1
c12
i15
a9
l7
West Tek EXP Grind
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lvl
300+
S
1
+5
P
11
E
1
+5
C
12
+5
I
15
+5
A
9
+5
L
7
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (11)
Chameleon
add effects
11 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
V63-BERTHA
tesla
Two Shot
Explosive
V.A.T.S. Optimized
Fracturer's
V63-BERTHA
tesla
lvl 50
854
Fire Rate
15
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Cell
Range
046186
100%50%
AP Cost
11 (4%) 27.1 shots before AP is depleted
10.4
2097
-8
-5%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Fires an electrical discharge that arcs between targets.
Lightning Arches to an Additional Target
Modifications
Charging Shotgun Barrel
Hold fire to charge, releases shotgun blast.
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Lickety-Split
railway
Two Shot
Crippling
V.A.T.S. Optimized
Fracturer's
Lickety-Split
railway
lvl 50
1122
Fire Rate
23
shots per
10 sec
10 sec
Semi-Auto
Ammo
10Ultracite Spike
Range
0108216
100%50%
AP Cost
34 (11%) 8.8 shots before AP is depleted
17.82
1105.2
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Crippling
Limb Damage +50%
V.A.T.S. Optimized
AP Cost: -35%
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Railway Spikes Chain Two Times
Modifications
Prime Shotgun Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Recoil Compensating Stock
Weight: +20%
Recoil: -15%
No Muzzle
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
stats
mods
legendary
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (332.5 / 333)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
12
22
14
29
37
25
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
235
AP
298
HP
333
XP
+136%
Resistances
85
85
0
0
0
0
0
Evasion Chance
0.08
Str
12
Per
22
End
14
Cha
29
Int
37
Agi
25
Lck
18
Carry Weight
235
AP
298
HP
333
XP
+136%
85
85
0
0
0
0
0