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Level 300+
s10
p3
e12
c5
i15
a1
l10

Combat master H
Fallout 76
Power armor melee
build
Published · Updated

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lvl
300+
S
10
2
Full Charge
lvl
33

Sprinting in Power Armor consumes no extra Fusion Core energy.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
3
3
Butcher's Bounty
lvl
3

80% chance to find extra meat from animal corpses.

E
12
1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Homebody
lvl
19

While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.

C
5
2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Healing Hands
lvl
28

Players you revive are fully healed.

1
Injector
lvl
19

Players you revive have +18 Action Point regen for 1 minute.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
15
3
Fix It Good
lvl
27

You can repair armor and Power Armor to 200% of normal maximum condition.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

3
Power User
lvl
50

Fusion Core duration is now doubled.

3
Weapon Artisan
lvl
40

You can repair any weapon to 200% of normal maximum condition.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

A
1
1
Born Survivor
lvl
3

Falling below 20% health will automatically use a Stimpak, once every 20s.

L
10
3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

1
Can Do!
lvl
7

Find more canned goods based on your LCK.

1
Dry Nurse
lvl
23

You have a 50% chance to keep your Stimpak when you revive another player.

1
Last Laugh
lvl
27

You drop a live grenade from your inventory when you die.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Power Armor Reboot
lvl
50

Automatically revive using a Stimpak if you're downed in Power Armor once every 2 minutes.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Sizzling Style
lvl
50

+200 Fire Damage Resist when wearing a matching set of armor.

What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Funky Duds
lvl
50

+200 Poison Damage Resist when wearing a matching set of armor.

Effects (10)

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Plague Walker

Poison aura scaling with your diseases.

Marsupial

Carry weight +20, +jump height, INT -4

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
10 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (360 / 360)
Rads: 6
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
10
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
23
5
16
7
15
3
12
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
285
AP
171
HP
360
XP
+45%
Resistances
1875
1547
3825
364
458
253
42
Evasion Chance
0
Incoming Damage
x1.25

Weapons

Oathbreaker
Suppressor's
Heavy Hitter's
Defender's
lvl 50
572
Fire Rate
Infinity
shots per
10 sec
Semi-Auto
Range
0
0
10
100%-100%
AP Cost
45 (26%) 3.8 shots before AP is depleted
9.9
1104
-5%
Legendary effects
Suppressor's
Reduce Your Target's Damage Output by 25% for 5 seconds
Heavy Hitter's
Power Attack Damage +40%
Defender's
Chance To Automatically Block Attacks +40%
Modifications
Flaming Blade
Damage: -40%
Weight: +10%

Armor Sets

Choose your armor pieces
Add backpack
Add underarmor
Add torso
use generic piece
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece

Power Armor Sets

 
1875
 
1447
 
3525
 
128
 
222
 
217
I
 
+2
S
 
+10
Incoming Damage
 
x0.5
 when GetValuePercent < 0.2
Set:
Ultracite
full (6 / 6)
Ultracite Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Emergency Protocols
-50% Damage Taken and +25% Move Speed when Health is below 20%
lvl 50
460
362
885
33
57
52
Ultracite Left Arm
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
283
217
528
19
33
33
Ultracite Right Arm
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
283
217
528
19
33
33
Ultracite Left Leg
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
283
217
528
19
33
33
Ultracite Right Leg
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
283
217
528
19
33
33
Ultracite Helm
Internal Database
Intelligence +2
lvl 50
283
217
528
19
33
33
I
 
+2
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