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Level 300+
s8
p3
e12
c5
i12
a6
l10

Combat master H
Fallout 76
Power armor melee
build
Published · Updated

Wear Chinese stealth armor.

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More: Beginner builds, Melee builds, Stealth builds

lvl
300+
S
8
3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
3
3
Butcher's Bounty
lvl
3

80% chance to find extra meat from animal corpses.

E
12
1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Homebody
lvl
19

While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.

C
5
2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Healing Hands
lvl
28

Players you revive are fully healed.

1
Injector
lvl
19

Players you revive have +18 Action Point regen for 1 minute.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
12
3
Fix It Good
lvl
27

You can repair armor and Power Armor to 200% of normal maximum condition.

3
Weapon Artisan
lvl
40

You can repair any weapon to 200% of normal maximum condition.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

3
White Knight
lvl
39

Your armor breaks 60% slower and is cheaper to repair.

A
6
2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

3
Moving Target
lvl
5

Gain +15% chance to Evade while sprinting. (No Power Armor)

L
10
3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

1
Can Do!
lvl
7

Find more canned goods based on your LCK.

1
Dry Nurse
lvl
23

You have a 50% chance to keep your Stimpak when you revive another player.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Sizzling Style
lvl
50

+200 Fire Damage Resist when wearing a matching set of armor.

What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Funky Duds
lvl
50

+200 Poison Damage Resist when wearing a matching set of armor.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Collateral Damage
lvl
50

Enemies killed with a melee weapon have a 20% chance to explode.

Effects (10)

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Plague Walker

Poison aura scaling with your diseases.

Marsupial

Carry weight +20, +jump height, INT -4

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Oathbreaker
war-glaive
Heavy Hitter's
lvl 50
364
218.295
735/10s
866.25/5s
AP Cost
45 (20%) 4.9 shots before AP is depleted
9.9
126
Legendary effects
Heavy Hitter's
Power Attack Damage +40%
BloodyMess +1
Modifications
Flaming Blade
Damage: -40%
Weight: +10%
Fire Damage: +36%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Add torso
use generic piece
Armor Plated Backpack
Armor Plated
Standard Backpack
lvl 50
126
0
0
0
0
0
Carry Weight
 
+30
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor stats
 
126
Carry Weight
 
+30
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (360 / 360)
Rads: 6
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
11
5
16
7
10
8
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
255
AP
221
HP
360
XP
+30%
Resistances
126
100
300
36
36
36
42
Evasion Chance
0.09
Incoming Damage
x1.25
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