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Level 300+
s15
p6
e4
c6
i8
a8
l9

Pain TRAIIIIIN
Fallout 76
build
Published · Updated ·

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lvl
300+
S
15
+5
3
Pain Train

Devastate and stagger enemies by sprinting into them with Power Armor.

lvl
41
3
Incisor

Your Melee and Fists weapons ignore 75% of your target's armor.

lvl
34
1
Iron Fist

Your Fists deal more damage based on your DR.

lvl
2
2
Brick Wall

When your Glow is high, makes you immune to staggering attacks.

lvl
100
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Portable Power

+20% movement speed while wearing Power Armor.

lvl
24
2
Full Charge

Sprinting in Power Armor consumes no extra Fusion Core energy.

lvl
33
P
6
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
2
Rad-Reaver

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

lvl
100
E
4
+5
3
Glowing Gut

Irradiated food and drink grant 300% more rads.

lvl
80
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
C
6
3
United Ordeal

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

lvl
60
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
I
8
+5
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
2
Science!

Increase energy damage based on your INT.

lvl
20
3
Power User

Fusion Core duration is now doubled.

lvl
50
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
A
8
1
Jaguar Speed

You now sprint 10% faster when your Glow is high.

lvl
60
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
3
Action Ghoul

The power of Glow makes your AP regenerate 45% faster.

lvl
50
L
9
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
Lucky Break

Chance your equipped armor will greatly repair itself when struck.

lvl
24
2
Faulty Spots

Weak point damage is increased by 15%.

lvl
75
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Exploding Palm

20% chance for Fists Weapons to trigger an explosion on attack hits.

lvl
50
Power Sprinter

While in Power Armor, Sprinting consumes 50% fewer Action Points.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Unarmed
lvl 1
Damage
+300%
AP Cost
0 (0%)
Legendary effects
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Motion-Assisted Vulcan Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Motion-Assist Servos
Strength +2
lvl 50
607
667
313
81
42
47
S
 
+4
Mutant's Tesla Bracers Vulcan Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Tesla Bracers
Unarmed Energy Damage +45
lvl 50
362
399
183
47
26
29
S
 
+2
Mutant's Tesla Bracers Vulcan Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Tesla Bracers
Unarmed Energy Damage +45
lvl 50
362
399
183
47
26
29
S
 
+2
Mutant's Calibrated Vulcan Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
S
 
+2
Carry Weight
 
+50
Mutant's Calibrated Vulcan Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
S
 
+2
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
S
 
+22
I
 
+2
Carry Weight
 
+100
Incoming Damage
 
x0.815
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (320.357 / 320)
Glow: 1000
Caps: 0 / 40000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
23
17
9
12
30
18
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
290
AP
220
HP
320
XP
+90%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
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