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Level 300+
s10
p10
e11
c4
i1
a10
l10

Heavy PA
Fallout 76
Heavy Gunner
build
Published

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More: Close Range builds, Endgame builds, Long Range builds, Solo builds, Tank builds

lvl
300+
S
10
+5
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

P
10
+5
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

E
11
2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
1
+5
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
10
+5
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
10
+5
2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
8 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (436.786 / 437)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Kill Streak
4 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 32000 / 40000
Under
construction
25
21
13
6
26
21
17
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
395
AP
338
HP
437
AP Regen
+6
XP
+87%
Resistances
2556
2717
1228
316
172
192
0
Evasion Chance
0

Weapons

Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 45
196
Fire Rate
97
shots per
10 sec
Automatic
Ammo
100Ultracite .45
Range
0
2345
4692
100%50%
AP Cost
9 (3%) 37.6 shots before AP is depleted
22.746
45904.32
-55%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Prime Receiver
Damage to Scorched +65%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+12
S
 
+10
AP Regen
 
+6
Carry Weight
 
+100
Set:
Vulcan
full (6 / 6)
Vulcan Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Core Assembly
Action Point Regen +6
lvl 50
607
667
313
81
42
47
I
 
+2
AP Regen
 
+6
Vulcan Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Vulcan Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Vulcan Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
Vulcan Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
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