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Level 300+
s15
p5
e8
c3
i15
a7
l3

Feral Melee
Fallout 76
My Feral Ghoul Melee Build
build
Published

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lvl
300+
S
15
+5
3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

3
Radioactive Strength
lvl
80

Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
5
2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
8
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

1
Hardy
lvl
27

Take 15% less damage from explosions.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

C
3
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
15
3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Makeshift Warrior
lvl
9

Melee weapons break 60% slower.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

3
White Knight
lvl
39

Your armor breaks 60% slower and is cheaper to repair.

1
Good With Salt
lvl
9

Food in your inventory will spoil 45% slower.

A
7
+5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Action Ghoul
lvl
50

The power of Glow makes your AP regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

L
3
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Feral Rage
lvl
50

When feral, all Glow perk abilities cost 50% less Glow.

Effects

+ effects
Add mutations and addictions to factor their effects into your stats.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (320 / 320)
Glow: 1000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
0
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
20
5
8
3
19
12
3
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
250
AP
160
HP
320
XP
+57%
Resistances
73
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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