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Level 300+
s8
p8
e10
c4
i7
a10
l9

FH H Bow Stealth
Fallout 76
full health human bow stealth
build
by @sec
Published

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More: Endgame builds, Long Range builds, Magic builds, Stealth builds, Survival builds

lvl
300+
S
8
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
P
8
+5
2
Hat Trick

Arrows and throwing weapons bounce towards two additional targets dealing 70% damage per bounce.

lvl
2
2
Bow Before Me

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

lvl
6
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Grenadier

Your explosives detonate with twice the radius.

lvl
35
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
E
10
+5
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
2
LifeGiver

Gain more max HP per point in END.

lvl
50
3
Hardy

Take 45% less damage from explosions.

lvl
27
C
4
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
7
2
Cryologist

Increase cryo damage based on your INT.

lvl
40
2
Science!

Increase energy damage based on your INT.

lvl
20
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
A
10
+5
2
Ninja

Bows, throwing, and melee weapons do +100% sneak attack damage.

lvl
15
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
1
Escape Artist

Sneak to lose enemies, and running no longer affects stealth.

lvl
35
1
Gunslinger

Your ranged weapons do +6% weak spot damage.

lvl
2
L
9
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50

Effects (7)

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
7 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Compound Bow
Furious
Vital
Intelligence
Pin-Pointer's
lvl 50
329
Fire Rate
18
shots per
10 sec
Semi-Auto
Ammo
1Ultracite Arrow
Range
0
173
347
100%50%
AP Cost
23 (5%) 21.9 shots before AP is depleted
3.9
517.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Ultracite Arrows
Damage to Scorched +65%
Iron Sights
Swap
Furious Explosive Compound Bow
Furious
Crippling
Durability
Fracturer's
lvl 50
244
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
20 (4%) 25.2 shots before AP is depleted
3
517.5
-4
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Durability
Weapons break 50% slower
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Modifications
Explosive Arrows
Iron Sights
Furious Cryo Compound Bow
Furious
Last Shot
Intelligence
Electrician's
lvl 50
146
146
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
20 (4%) 25.2 shots before AP is depleted
3.3
479.25
-4
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Last Shot
The last round in a magazine has a 25% chance to Deal +100% Damage
Intelligence
Intelligence +3
Electrician's
When Reloading, Emit a Shock Wave That Stuns Nearby Targets for 3s
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Iron Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Dense Covert Scout Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
57
62
15
30
16
16
A
 
+2
HP
 
+20
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Road Leathers
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Perception, Agility and Luck.
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Chameleon Muffled Covert Scout Armor Left Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 40
23
25
7
13
7
7
A
 
+2
HP
 
+20
Chameleon Muffled Covert Scout Armor Right Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 40
23
25
7
13
7
7
A
 
+2
HP
 
+20
Nocturnal Muffled Covert Scout Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 40
23
25
7
13
7
7
A
 
+2
HP
 
+20
Nocturnal Muffled Covert Scout Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 40
23
25
7
13
7
7
A
 
+2
HP
 
+20
Armor stats
Set:
Covert Scout Armor
full (5 / 5)
 
172
 
193
 
91
 
88
 
50
 
50
A
 
+12
E
 
+2
C
 
+2
HP
 
+100
Carry Weight
 
+10
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (607.5 / 608)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 27
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
9
21
20
9
21
35
17
S.
P.
E.
C.
I.
A.
L.
Carry Weight
230
AP
504
HP
608
XP
+76%
Resistances
287
266
91
130
92
92
0
Evasion Chance
0.095
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