Skip to content
Level 300+
s4
p12
e15
c12
i7
a2
l4

freak
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
4
+5
2
Arms of Steel
lvl
70

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

2
Full Charge
lvl
33

Sprinting in Power Armor consumes no extra Fusion Core energy.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

P
12
+5
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Smart Shot
lvl
35

Deal +25% weak spot damage while aiming a scoped weapon.

2
Scoped-up
lvl
15

Your scoped weapons have 50% more range when aiming.

1
Sniper
lvl
28

Gain improved control and hold your breath 75% longer while aiming scopes.

E
15
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

2
Solar Powered
lvl
22

Gain +5 STR and END between the hours of 6:00 a.m. and 6:00 p.m.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Thick Skin
lvl
60

You take 10% less damage from Ballistic attacks. (No Power Armor)

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Good Doggy
lvl
8

Eating dog food is now three times as beneficial.

C
12
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Moral Support
lvl
70

When on a team, you become feral 50% slower.

2
Glowing One
lvl
50

Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

2
Feral Presence
lvl
80

While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.

3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

I
7
2
Science!
lvl
20

Increase energy damage based on your INT.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Power User
lvl
50

Fusion Core duration is now doubled.

A
2
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
4
+5
1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Action Diet
lvl
50

On kills, heal 8 HP and reduce how feral you are by 5%.

Effects (9)

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

add effects
9 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Energy Heavy Gun
Juggernaut's
Explosive
Nimble
lvl 50
Damage
x0.5
AP Cost
0 (0%)
+625%
+10%
-5%
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Explosive
Projectiles Explode for +20% Weapon Damage
Nimble
+100% Faster Movement Speed While Aiming
Modifications
Single shot
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Energy
Energy weapon.
Swap
Suppressor's Tesla Cannon
Suppressor's
Explosive
Endurance
Pin-Pointer's
lvl 50
143
Fire Rate
11
shots per
10 sec
Semi-Auto
Ammo
60Cell
Range
0
126
252
100%50%
AP Cost
19 (11%) 9.4 shots before AP is depleted
13
1100
Legendary effects
Suppressor's
Reduce Your Target's Damage Output by 25% for 5 seconds
Explosive
Projectiles Explode for +20% Weapon Damage
Endurance
Endurance +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Default Receiver
Default Barrel
Default Ampacity
Stock Assembly
Standard Sights
Vampire's Tesla Capacitor Gauss Minigun
Vampire's
Rapid
Glowing
lvl 50
24
13
Fire Rate
141
shots per
10 sec
Automatic
Ammo
4002mm EC
Range
0
95
189
100%50%
AP Cost
16 (9%) 11.1 shots before AP is depleted
23.4
1185
-10
-5%
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +25%
Glowing
Target Kills Increase Rads by a small amount.
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Tesla Coil Capacitor
Ammo Capacity: -20%
Damage: -20%
Weight: +20%
Reload Speed: +15%
Energy Damage: +50%
AP Cost: +15%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
No Muzzle
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Regenerating Deep Pocketed Solar Armor Chest Piece
Regenerating
Heal Rate +0.5
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Regenerates +4 HP/s for you and nearby teammates While Your Health is above 60%
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Deep Pocketed
Carry Weight +20
lvl 40
41
51
11
25
36
16
E
 
+2
HP
 
+20
Carry Weight
 
+20
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Shielded Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
 
+4
P
 
+3
S
 
+3
Regenerating Deep Pocketed Solar Armor Left Arm
Regenerating
Heal Rate +0.5
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Reinforced
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +10%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +10%
Weight: +10%
Deep Pocketed
Carry Weight +10
lvl 40
23
26
6
12
17
8
E
 
+2
HP
 
+20
Carry Weight
 
+10
Regenerating Deep Pocketed Solar Armor Right Arm
Regenerating
Heal Rate +0.5
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
23
26
6
13
18
8
E
 
+2
HP
 
+20
Carry Weight
 
+10
Regenerating Deep Pocketed Solar Armor Left Leg
Regenerating
Heal Rate +0.5
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
29
32
7
17
23
11
E
 
+2
HP
 
+20
Carry Weight
 
+10
Regenerating Deep Pocketed Solar Armor Right Leg
Regenerating
Heal Rate +0.5
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
29
32
7
17
23
11
E
 
+2
HP
 
+20
Carry Weight
 
+10
Armor stats
Set:
Solar Armor
full (5 / 5)
 
213
 
262
 
181
 
103
 
136
 
73
E
 
+14
P
 
+3
S
 
+3
HP
 
+100
Carry Weight
 
+120
Armor set

Power Armor Sets

Sensing Vulcan Helmet
Sensor Array
Perception +2
lvl 50
362
399
183
47
26
29
P
 
+2
Lucid Vulcan Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
No Misc Mod
lvl 50
607
667
313
81
42
47
E
 
+2
HP
 
+20
Lucid Gimbal Bracers Vulcan Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
HP
 
+20
Lucid Gimbal Bracers Vulcan Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
HP
 
+20
Lucid Calibrated Vulcan Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
HP
 
+20
Lucid Calibrated Vulcan Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
HP
 
+20
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
P
 
+2
E
 
+10
S
 
+10
HP
 
+100
Carry Weight
 
+100
Incoming Damage
 
x0.734
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (812.5 / 813)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
25
26
48
24
16
13
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
420
AP
178
HP
813
XP
+48%
Resistances
380
469
181
103
136
73
0
Evasion Chance
0
Incoming Damage
x1.25
Share