Heavy 1
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Explosives weigh 90% less.
Gain more carry weight based on your STR.
Ballistic weapon ammo weighs 90% less.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is doubled.
Gain 50% of your bonus movement speed as reload speed.
Your explosives detonate with twice the radius.
Your ranged weapons ignore 40% armor.
+75% ranged damage when attacking the torso.
Focus fire to gain +1% accuracy and damage per shot.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Gain more XP while on a team based on your CHA.
Run 10% faster when part of a team.
Energy weapon ammo weighs 90% less.
While your Health is low, gain increased damage and AP regen.
Food in your inventory will spoil 90% slower.
Increase energy damage based on your INT.
Increase fire damage based on your INT.
Your explosives do +60% damage.
Big guns gain 30% accuracy. Double in Power Armor.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Your silenced weapons do an additional 100% sneak attack damage.
Your ranged attacks do an additional 50% sneak attack damage.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Critical Hits now only consume 55% of your critical meter.
Bleeding enemies you kill have a chance to explode based on your LCK.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Heavy guns gain a 8% stagger chance and +50% limb damage.
Legendary perks
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+300 Rad Resist, restore 6 Rads per second.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+300 Rad Resist, restore 6 Rads per second.
Effects (10)
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Energy Resistance +100. Energy Damage -50%.
Health Regeneration +300%. Chem Effects -55%.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
AG +4, Fall from heights more gradual, STR -4
Stats
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Armor Sets
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Power Armor Sets
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