Level 300+
s10
p6
e4
c5
i10
a11
l10
DailyDriver
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lvl
300+
S
10
+5
P
6
E
4
+5
C
5
I
10
+5
A
11
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 200+
Effects (11)
add effects
11 mutations, 0 addictions
Consumables (7)
Total effect
C
+3
I
+4
A
+2
XP
+20%
AP
+40
AP Regen
+20
+20
Crit Damage
+1
Total weight 3.75
Weapons
Quad Scattered Ultracite Laser Rifle
Quad
Explosive
V.A.T.S. Optimized
Pin-Pointer's
Quad Scattered Ultracite Laser Rifle
lvl 50
198
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
63Cell
Range
0106213
100%50%
AP Cost
35 (12%) 8.3 shots before AP is depleted
8.07
1971
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Snappy Capacitor
Speed: +25%
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Aligned Sniper Barrel
Range: +75%
Weight: +69%
Spread (hip-fire): +130%
Recoil: +24%
AP Cost: +75%
Sighted Transition: +24%
Speed: -40%
Ammo Capacity: -50%
Spread (sighted): -20%
Energy Damage: +35%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Beam Splitter
Fires 4 additional beams with each shot.
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Quad Tactical Pepper Shaker
Quad
Explosive
V.A.T.S. Optimized
Conductor's
Quad Tactical Pepper Shaker
lvl 50
0
124
Fire Rate
61
shots per
10 sec
10 sec
Automatic
Ammo
200Cell
Range
064127
100%50%
AP Cost
9 (3%) 32.1 shots before AP is depleted
28.8
1792.5
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Hex Barrel
Speed: +50%
Weight: +40%
Laser Magazine
Changes ammo type to Fusion Cells.
No Muzzle
Gunner Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Mutant's Jet Pack Civil Engineer Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
60
117
30
25
60
18
I
+2
AP
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Treated Enclave Secret Operative Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Treated Lining
Improved Strength and Perception
lvl 50
29
29
19
144
47
47
E
+2
I
+5
L
+3
Mutant's Deep Pocketed Civil Engineer Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
I
+2
Carry Weight
+10
Mutant's Deep Pocketed Civil Engineer Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
I
+2
Carry Weight
+10
Mutant's Deep Pocketed Civil Engineer Armor Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
I
+2
Carry Weight
+10
Mutant's Deep Pocketed Civil Engineer Armor Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
30
60
16
13
30
10
I
+2
Carry Weight
+10
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
209
386
113
221
227
105
I
+15
E
+2
L
+3
AP
-1
Carry Weight
+160
Incoming Damage
x0.794
Armor set
Power Armor Sets
Databased Union Helmet
Internal Database
Intelligence +2
lvl 50
242
362
242
29
52
16
I
+2
Aristocrat's Jet Pack Union Torso
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Union Jet Pack
Max AP: -1
Weight: +20%
lvl 50
418
607
418
47
88
26
I
+2
AP
-1
Aristocrat's Union Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
I
+2
Aristocrat's Union Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
I
+2
Aristocrat's Calibrated Union Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
I
+2
Carry Weight
+50
Aristocrat's Calibrated Union Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
I
+2
Carry Weight
+50
Armor stats
Set:
Union
full (6 / 6)
1628
2417
1628
192
348
106
I
+12
S
+10
AP
-1
Carry Weight
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (457.5 / 458)
Glow: 880
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 11
Bullet Storm
10 / 20
Character stats
17
12
15
10
42
19
20
S.
P.
E.
C.
I.
A.
L.
Carry Weight
415
AP
289
HP
458
XP
+146%
AP Regen
+20
Resistances
209
386
113
221
227
105
20
Evasion Chance
0
Incoming Damage
x0.794
Str
17
Per
12
End
15
Cha
10
Int
42
Agi
19
Lck
20
Carry Weight
415
AP
289
HP
458
XP
+146%
AP Regen
+20
209
386
113
221
227
105
20