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Level 300+
s10
p8
e10
c10
i10
a5
l3

Cauterizadora
Fallout 76
build
Published · Updated

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lvl
300+
S
10
+5
1
Bear Arms
lvl
35

Each stack of Bullet Storm increases your bash damage by 5%.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

1
Blood Luster
lvl
35

Your bleed effects have 35% more damage and 25% less duration.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

2
Bullet Storm
lvl
30

Gain 6% damage per 30 ammo spent. 10 max stacks.

P
8
1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
10
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

C
10
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

2
Overly Generous
lvl
32

Rads increase your chance to inflict 50 Rads with melee attacks!

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
10
+5
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

1
Power User
lvl
50

Fusion Cores now last 30% longer.

A
5
+5
2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

L
3
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

2
Luck of the Draw
lvl
14

Chance your weapon will repair itself even more when hitting an enemy.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
10 mutations, 0 addictions

Consumables (6)

Deathclaw Egg Omelette

Health Regen: +0.25 (30m)

+3.6 HP/s
+30% 0.25
×1
Deathclaw Steak

Strength: +4 (30m)

+4.8 HP/s
+40% 1.5
×1
Nuka-Dog

Max Health: +60 (30m)

+2.4 HP/s
+30% 1
×1
Pemmican

Endurance: +6 (1h)

+3.6 HP/s
+40% 0.1
×1
Tasty Mutant Hound Stew

Damage: +170% (1h)

+4.8 HP/s
+40% +15% 1
×1
Psychobuff

Damage: +11% (3m), Strength: +1.35 (3m), Endurance: +1.35 (3m), Max Health: +29.25 (3m)

-3% -3% 0.25
×1
Total effect
S
 
+5.35
E
 
+7.35
HP
 
+89.25
Damage
 
+11%
Health Regen
 
+0.25
Total weight 4.1

Weapons

The Cauterizer
chainsaw
Furious
Poisoner's
Defender's
Pounder's
lvl 50
884
198.791
331
11586.205/5s
5472.633/3s
AP Cost
13 (4%) 24.5 shots before AP is depleted
17.4
1443.75
-3
-10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Poisoner's
Poison Damage +0.2
Defender's
Chance to Automatically Block Attacks +40%
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Energy Damage
Modifications
Long Bow Bar
Damage: -10%
Weight: +15%
AP Cost: +10%
No Muzzle
Flamer
Weight: +30%
AP Cost: +10%
Damage: -40%
Fire Damage: +36%
Swap
Furious Poisoned Auto Axe
Furious
Poisoner's
Defender's
Pounder's
lvl 50
1325
379
17749.08/15s
AP Cost
9 (3%) 35.4 shots before AP is depleted
13.2
1437.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Poisoner's
Poison Damage +0.2
Defender's
Chance to Automatically Block Attacks +40%
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Poisoned
Adds Electrical damage.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased Union Helmet
Internal Database
Intelligence +2
lvl 50
242
362
242
29
52
16
I
 
+2
Bolstering Protocoled Union Torso
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Emergency Protocols
-50% Damage Taken and +25% Move Speed when Health is below 20%
lvl 50
418
607
418
47
88
26
Bolstering Optimized Union Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
362
242
29
52
16
Bolstering Optimized Union Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
362
242
29
52
16
Bolstering Calibrated Union Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
Carry Weight
 
+50
Bolstering Calibrated Union Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
Carry Weight
 
+50
Armor stats
Set:
Union
full (6 / 6)
 
1628
 
2417
 
1628
 
192
 
348
 
106
I
 
+2
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.295
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 15% (96.2625 / 642)
Rads: 850
Caps: 22000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
10 / 19
Bullet Storm
10 / 10
Character stats
37
10
25
12
28
15
10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
455
AP
319
HP
642
XP
+84%
Resistances
1725
2514
1712
240
396
154
0
Evasion Chance
0
Incoming Damage
x0.295
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