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Level 300+
s4
p10
e10
c5
i2
a10
l15

Mad Jack
Fallout 76
Bloody Archer
build
Published

PVP | DoT | Glass Cannon

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
Uniques

Rage armor Chestplate

Burning Love Furious fire (neu 20% mehr Feuerschaden) reload speed pyromanic

S
4
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
P
10
+5
2
Bow Before Me

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

lvl
6
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
E
10
+5
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
1
Cannibal

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

lvl
15
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
C
5
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
1
Revenant

Players you revive have +25% damage for 2 min.

lvl
32
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
I
2
+5
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
1
Curator

The benefits of bobbleheads and magazines last twice as long.

lvl
19
A
10
+5
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
1
Guerrilla

You do +10% ranged damage to close enemies.

lvl
5
3
Secret Agent

Stealth Boys last four times as long!

lvl
47
L
15
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Mysterious Savior

The Mysterious Savior will regularly appear to revive you when downed.

lvl
49
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
2
Better Criticals

V.A.T.S. criticals now do +75% damage.

lvl
47
3
Mysterious Stranger

The Mysterious Stranger appears so much in V.A.T.S., he knows you by name.

lvl
26
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Sizzling Style

+200 Fire Damage Resist when wearing a matching set of armor.

lvl
50
Funky Duds

+200 Poison Damage Resist when wearing a matching set of armor.

lvl
50

Effects (9)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Grounded

Energy Resistance +100. Energy Damage -50%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
9 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Hardened Pneumatic Raider Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Pneumatic
Reduce Incoming Stagger by 25%
lvl 45
54
18
9
22
61
18
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Chemist's Small Backpack
Chemist's
-90% Chem Weight
Small Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+30
Treated Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Vault Style
Endurance +2, Intelligence +5, Luck +3
Treated Lining
Improved Strength and Endurance.
lvl 1
10
10
6
48
15
15
E
 
+2
I
 
+5
L
 
+3
Unyielding Hardened Strengthened Raider Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 45
27
9
5
13
31
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Unyielding Hardened Strengthened Raider Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 45
27
9
5
13
31
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Unyielding Hardened Strengthened Raider Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 45
31
9
5
13
31
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Unyielding Hardened Strengthened Raider Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 45
31
9
5
13
31
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Armor stats
Set:
Raider
full (5 / 5)
 
180
 
64
 
35
 
122
 
200
 
69
L
 
+18
A
 
+15
I
 
+30
S
 
+15
P
 
+15
C
 
+15
E
 
+2
Carry Weight
 
+30
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 5% (26.00000000000002 / 520)
Rads: 950
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
20
38
20
23
51
38
36
S.
P.
E.
C.
I.
A.
L.
Carry Weight
305
AP
428
HP
520
XP
+153%
Resistances
334
343
35
364
442
111
0
Evasion Chance
0.27
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