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Level 300+
s8
p15
e4
c1
i7
a15
l6

Turtle's Raider Build
Fallout 76
Low Health Energy weapon
build
Published

AngryTurtle's solo raid build for the first boss. Using the Quad Assaultron head charged to 20 and aimed for the Boss' shield, use VATs to crit. After one-tapping the shield you'll then swap to the Plasma Flamer and aim at the Boss' side. A little after reloading once you'll have killed the boss yourself.

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More: Boss Killer builds, Close Range builds, Glass Cannon builds, Stealth builds

lvl
300+
S
8
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

P
15
+5
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Smart Shot
lvl
35

Deal +25% weak spot damage while aiming a scoped weapon.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

E
4
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Hardy
lvl
27

Take 15% less damage from explosions.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
1
+5
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

I
7
+5
2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Science!
lvl
20

Increase energy damage based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
15
+5
3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

1
Gunslinger
lvl
2

Your ranged weapons do +6% weak spot damage.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

2
Sneak
lvl
20

You are 50% harder to detect while sneaking.

L
6
+5
2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1650
(~458 level-ups)
Follow Through
lvl
50

Ranged sneak damage increases damage to target by 30% for 10 seconds.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
10 mutations, 0 addictions

Consumables (11)

Canned Blight Soup

Crit Damage: +1 (30m)

+2.4 HP/s
+20% +15% 0.15
×1
Canned Brain Bombs

Max AP: +12 (25s), Intelligence: +6 (90m)

+7.2 HP/s
+50% 0.15
×1
Chally's Feed

Luck: +2 (30m)

+2 HP/s
+20% 0.025
×1
Slice of Birthday Cake

Max AP: +12 (25s), Charisma: +3 (90m)

+3.6 HP/s
+20% +2 0.025
×1
Berry Mentats

Highlights Living Targets (5m), Intelligence: +5 (5m)

-3% 0.25
×1
Sweetwater Special Blend

Perception: +4 (1h)

+25% 0.05
×1
Company Tea

AP Regen: +20 (1h), Disease resistance: +20 (1h)

+42% 0.05
×1
Cranberry Relish

Experience: +20% (1h), Max AP: +8 (25s)

+4.8 HP/s
+40% 0.1
×1
Canned Coffee

+12 AP regeneration for 25 seconds.

+25% +2 0.05
×1
Popcorn

Hunger & thirst -25% for 14m

Max AP: +4 (15s)

+0.2 HP/s
+7% 0.05
×1
Perfect Bubblegum

No hunger & thirst for 60m

+100% +100% +1 0.01
×1
Total effect
P
 
+4
C
 
+3
I
 
+11
L
 
+2
AP
 
+48
AP Regen
 
+20
XP
 
+20%
 
+20
Crit Damage
 
+1
Total weight 0.92

Weapons

Quad Salvaged Assaultron Head
Quad
Crippling
Intelligence
lvl 45
274
Fire Rate
67
shots per
10 sec
Semi-Auto
Ammo
20Cell
Range
0
109
218
100%50%
AP Cost
30 (7%) 15.2 shots before AP is depleted
8
805
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Intelligence
Intelligence +3
Charged by Reloading Repeatedly. The more Charges, the Higher the Damage. Irradiates user.
Modifications
Swap
Furious Prime Plasma Rifle
Furious
Rapid
Swift
Pin-Pointer's
lvl 45
102
102
Fire Rate
230
shots per
10 sec
Automatic
Ammo
144Ultracite Plasma
Range
0
25
50
100%50%
AP Cost
12 (3%) 38 shots before AP is depleted
5.85
1045.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Capacitor
Damage to Scorched +65%
Aligned Thrower Barrel
Ammo Capacity: +700%
Weight: +20%
AP Cost: -40%
Critical Damage Multiplier: -20%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Short Scope
Weight: +5%
Spread (sighted): -8%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Ultra-Light Secret Service Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 50
157
68
37
11
11
11
A
 
+2
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Protective Secret Service Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
E
 
+2
I
 
+5
L
 
+3
Chameleon Ultra-Light Secret Service Left Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
A
 
+2
Chameleon Ultra-Light Secret Service Right Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
A
 
+2
Chameleon Ultra-Light Secret Service Left Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
A
 
+2
Chameleon Ultra-Light Secret Service Right Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
A
 
+2
Armor stats
Set:
Secret Service
full (5 / 5)
 
579
 
256
 
134
 
62
 
62
 
62
A
 
+10
E
 
+2
I
 
+5
L
 
+3
Carry Weight
 
+60
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 5% (15.375000000000014 / 308)
Rads: 945
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Sneaking
Not Sprinting
Normal Attacks
Aiming
Kill Streak
0 / 10
Onslaught
0 / 14
Bullet Storm
0 / 10
Character stats
8
30
8
11
39
36
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
270
AP
456
HP
308
AP Regen
+20
XP
+152%
Resistances
641
318
134
62
62
62
20
Evasion Chance
0
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