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Level 300+
s8
p10
e5
c4
i15
a8
l6

Easy Energy RAIDER (non-VATS)
Fallout 76
Full health PA and energy without VATS
build
Published · Updated

End game daily driver for someone who wants to raid but doesn't want to craft ammo, use chems or farm. Use my new player build to start raiding and this build is something to shoot for once you have a full set of Vulcan. Get a Fusion Core Recharger to power the entire setup. First weapon is the boss killer. Second weapon listed is a slower firing, higher damage per shot daily driver.

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More: Boss Killer builds, Leveling builds

lvl
300+
S
8
+5
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
P
10
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
5
+5
3
Bullet Shield

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
C
4
+5
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Magnetic Personality

Gain 2 Charisma for each teammate, excluding yourself.

lvl
13
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
I
15
+5
2
Science!

Increase energy damage based on your INT.

lvl
20
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
3
Gunsmith

Guns break 50% slower.

lvl
11
3
Power User

Fusion Core duration is now doubled.

lvl
50
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
A
8
+5
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
L
6
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50

Effects (13)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

add effects
13 mutations, 0 addictions

Consumables (3)

Corn Soup

AP Regen: +6 (30m)

+2.4 HP/s
+20% +15% 0.5
×1
Cranberry Relish

Experience: +20% (1h), Max AP: +8 (25s)

+4.8 HP/s
+40% 1
×1
Brain Fungus Soup

Intelligence: +4 (30m)

+2.4 HP/s
+20% +15% 0.5
×1
Total effect
I
 
+4
AP Regen
 
+6
XP
 
+20%
AP
 
+8
Total weight 2

Weapons

Furious Focused Ultracite Gatling Laser
Furious
Rapid
Durability
Bully's
lvl 45
58
Fire Rate
227
shots per
10 sec
Automatic
Ammo
500Core
Range
0
137
274
100%50%
AP Cost
17 (7%) 14.5 shots before AP is depleted
32.94
3774
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Durability
Weapons break 50% slower
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Vicious Gatling Laser Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Furious Focused Ultracite Gatling Laser
Furious
Explosive
Durability
Bully's
lvl 45
87
Fire Rate
45
shots per
10 sec
Automatic
Ammo
500Core
Range
0
137
274
100%50%
AP Cost
17 (7%) 14.5 shots before AP is depleted
38.34
3894
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Durability
Weapons break 50% slower
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Vicious Gatling Laser Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Stabilized Charging Barrels
Range: +50%
Weight: +63%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +26%
Speed: -75%
Energy Damage: +100%
Spread (sighted): +15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Protocoled Vulcan Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Emergency Protocols
-50% Damage Taken and +25% Move Speed when Health is below 20%
lvl 50
607
667
313
81
42
47
I
 
+2
Mutant's Gimbal Bracers Vulcan Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Gimbal Bracers Vulcan Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Calibrated Vulcan Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
Mutant's Calibrated Vulcan Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+12
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.781
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (423.929 / 424)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
13
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
20 / 20
Bullet Storm
0 / 20
Character stats
23
16
12
17
47
19
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
385
AP
246
HP
424
AP Regen
+6
XP
+182%
Resistances
2467
2712
1228
316
172
192
0
Evasion Chance
0
Incoming Damage
x0.976
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