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Level 300+
s5
p10
e13
c3
i5
a10
l10

AngryTurtle Green Arrow Build
Fallout 76
low health stealth sniper
build
Published ·

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More: Endgame builds

lvl
300+
S
5
+5
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
P
10
+5
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
1
Down Ranger

You do +10% ranged damage to far enemies.

lvl
2
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Hat Trick

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

lvl
2
2
Bow Before Me

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

lvl
6
E
13
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Ironclad

Armor provides 15% more protection. Double if wearing a matching set.

lvl
30
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
1
Vaccinated

Increased Disease Resistance based on END.

lvl
16
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
C
3
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
I
5
+5
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
2
Cryologist

Increase cryo damage based on your INT.

lvl
40
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
A
10
+5
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Ninja

Bows, throwing, and melee weapons do +100% sneak attack damage.

lvl
15
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
1
Escape Artist

Sneak to lose enemies, and running no longer affects stealth.

lvl
35
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
10
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
Mysterious Stranger

The Mysterious Stranger appears so much in V.A.T.S., he knows you by name.

lvl
26
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Bow/Crossbow
Furious
V.A.T.S. Enhanced
Lucky Hit
Pin-Pointer's
lvl 1
Damage
+351%
AP Cost
0 (0%)
+1000%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lucky Hit
Critical Charge: +15
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Swap
Bow/Crossbow
lvl 1
Damage
+216%
AP Cost
0 (0%)
Legendary effects
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Jet Pack Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Cavalier's
10% Damage Reduction while sprinting.
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
60
117
30
25
60
18
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
AP
 
-1
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Flannel Shirt and Jeans
Vault Style
Endurance +2, Intelligence +5, Luck +3
Shielded Lining
Improved Charisma, Intelligence and Luck.
lvl 1
23
31
48
6
6
6
E
 
+2
I
 
+5
L
 
+3
Unyielding Ultra-Light Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Cavalier's
10% Damage Reduction while sprinting.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Cavalier's
10% Damage Reduction while sprinting.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Cavalier's
10% Damage Reduction while sprinting.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Cavalier's
10% Damage Reduction while sprinting.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
203
 
388
 
142
 
83
 
186
 
64
E
 
+2
I
 
+20
L
 
+22
A
 
+21
S
 
+15
P
 
+15
C
 
+15
AP
 
-1
Carry Weight
 
+10
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 15% (73.425 / 490)
Rads: 850
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
27 / 27
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
31
38
18
21
44
44
40
S.
P.
E.
C.
I.
A.
L.
Carry Weight
340
AP
487
HP
490
XP
+132%
Resistances
430
518
142
122
225
103
46
Evasion Chance
0.283
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