Survival Instinct
The Witcher 3 Remastered General Skill
Survival Instinct is a General skill in The Witcher 3 Remastered with 3 levels at 1 skill point each. It opens once any one of Anger Management, Sun and Stars or Adrenaline Burst is learned. Each level also raises vitality, up to +3% at level 3. Its bonuses fold straight into the character stats while it is equipped.
General skills have no mutagen colour: it neither multiplies a mutagen nor fits a Strengthened Synapses slot opened by a mutation.
It leads to Adrenaline Burst, Sun and Stars and Anger Management.
Survival Instinct Builds
Open the character build planner with this skill learned at its top level and slotted, then plan the tree, the slots and the mutagens around it.
Create a build with Survival InstinctOpened by
Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 2 Adrenaline point(s) per cast.
Vitality gain: +1%
During the day, Vitality regenerates by an additional 10 points per second when Geralt is not in combat. During the night, Stamina regenerates by an additional 1 points per second during combat.
Vitality gain: +1%
Increases Adrenaline generation by 2% and allows Signs to generate Adrenaline.
Vitality gain: +1%
Leads to
Increases Adrenaline generation by 2% and allows Signs to generate Adrenaline.
Vitality gain: +1%
During the day, Vitality regenerates by an additional 10 points per second when Geralt is not in combat. During the night, Stamina regenerates by an additional 1 points per second during combat.
Vitality gain: +1%
Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 2 Adrenaline point(s) per cast.
Vitality gain: +1%