Skip to content

The Witcher 3 Remastered Potions and Decoctions
Database

Potions (15)

Superior Black Blood

Vampires and necrophages start Bleeding when near the witcher. In addition, the witcher's blood injures and knocks them back when they wound him.

25 toxicity60s5 doses
Superior Blizzard

When you are in danger, time slows for a short period. If 3 Adrenaline Points are available, during this period actions don't deplete Stamina.

20 toxicity12s4 doses
Superior Cat

Grants sight in total darkness and immunity to hypnosis. Increases critical hit chance. Extended duration.

+10% Critical hit chance
15 toxicity3 min5 doses
Drowner pheromones

Drowners will not attack the witcher.

15 toxicity90s2 doses
Superior Full Moon

Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity.

+1000 Vitality
25 toxicity3 min5 doses
Superior Golden Oriole

Extended duration. Poisons now heal instead of doing damage.

25 toxicity3 min5 doses
Killer Whale

Increases breath supply while underwater by 50% and improves vision while diving.

15 toxicity3 min3 doses
Superior Maribor Forest

Accelerates the generation of Adrenaline Points. Extended duration. Grants 1 Adrenaline Point upon consumption.

+15% Adrenaline gain
20 toxicity90s5 doses
Superior Petri's Philter

Increases Sign intensity. Extended duration. Signs always apply their special effects.

+25% Sign intensity
25 toxicity90s5 doses
Reinald's Philter

Increases Sign intensity and accelerates Stamina regeneration.

+15% Sign intensity+10/s Stamina regen in combat
50 toxicity6 min1 dose
Superior Swallow

Accelerates Vitality regeneration. Taking damage does not interrupt regeneration.

+80/s Vitality regen+80/s Vitality regen in combat
20 toxicity20s5 doses
Superior Tawny Owl

Accelerates Stamina regeneration. Extended duration. Never expires at night.

+10/s Stamina regen in combat
20 toxicity60s5 doses
Superior Thunderbolt

Extended duration. Grants 100% critical hit chance during storms.

+35% Attack power
25 toxicity90s5 doses
Superior White Honey

Clears Toxicity and cancels all active potion effects.

0 toxicity5 doses
Superior White Raffard's Decoction

Restores Vitality immediately and fully. Grants immunity to damage for a short duration.

Restores 100% Vitality
25 toxicity3 doses

Decoctions (28)

Katakan decoction

Increases critical hit chance.

+10% Critical hit chance
50 toxicity30 min
Arachas decoction

Reduces damage received based on armor and inventory weight: less weight carried and lighter armor means less damage is taken.

50 toxicity30 min
Cockatrice decoction

All alchemy creations can be used one additional time.

50 toxicity30 min
Archgriffin decoction

If any Stamina is available, strong attacks consume all of it and reduce the struck foe's Vitality by 5% after their normal damage is calculated.

50 toxicity30 min
Water hag decoction

Damage dealt is increased when Vitality is at its maximum.

+50% Attack powerConditional, not in the character stats
50 toxicity30 min
Nightwraith decoction

Geralt's maximum Vitality is increased with each foe killed. This increase lasts until he meditates or fast travels.

+50 Vitality per killConditional, not in the character stats
50 toxicity30 min
Ekimmara decoction

Damage dealt to foes regenerates Vitality.

50 toxicity30 min
Chort decoction

Provides complete resistance to the Stagger effect and reduces the Knock-down effect to Stagger.

50 toxicity30 min
Foglet decoction

Increases Sign Intensity during cloudy weather.

+25% Sign intensityConditional, not in the character stats
50 toxicity30 min
Wyvern decoction

Each blow landed increases Attack Power until either the fight ends or damage (other than that from Toxicity) is taken.

+1% Attack power per hitConditional, not in the character stats
50 toxicity30 min
Doppler decoction

Increases critical hit damage when attacking from behind.

+50% Critical hit damageConditional, not in the character stats
50 toxicity30 min
Troll decoction

Regenerates Vitality during and outside of combat.

+100/s Vitality regen+20/s Vitality regen in combat
50 toxicity30 min
Noonwraith decoction

Significantly limits the duration of Knockdown, Hypnosis, Stun and Blindness.

50 toxicity30 min
Succubus decoction

Attack Power grows over the course of a fight until reaching a maximum threshold.

+1% Attack power every 2 s (up to +30%)Conditional, not in the character stats
50 toxicity30 min
Alghoul decoction

Adrenaline Points are generated more quickly than normal until the first successful enemy attack.

+50% Adrenaline gainConditional, not in the character stats
50 toxicity30 min
Fiend decoction

Increases the amount of weight the witcher can carry without being overburdened.

+20 Carry weight
50 toxicity30 min
Forktail decoction

Combining various attacks (strong strikes, fast strikes, Signs) grants a bonus that increases Attack Power for the next attack mounted or Sign Intensity for the next Sign cast.

+50% Attack power+50% Sign intensityConditional, not in the character stats
50 toxicity30 min
Grave hag decoction

Each foe slain accelerates Vitality regeneration for the duration of the battle.

+10/s Vitality regen in combat per killConditional, not in the character stats
50 toxicity30 min
Wraith decoction

Whenever a single hit drains more than a third of Vitality, a Quen shield is activated which protects against the next attack.

50 toxicity30 min
Earth elemental decoction

Increases the witcher's resistance to Vitality-depleting critical effects applied during combat. The resistance level rises the longer the critical effect is applied.

50 toxicity30 min
Ekhidna decoction

Performing actions that consume Stamina regenerates Vitality.

50 toxicity30 min
Ancient leshen decoction

Each Sign cast increases Stamina regeneration for the remainder of the fight.

+2/s Stamina regen in combat per Sign castConditional, not in the character stats
50 toxicity30 min
Basilisk decoction

Applies a buff increasing the intensity of a randomly selected Sign at dusk and dawn. Lasts longer than other mutagen decoctions.

40 toxicity96 min
Werewolf decoction

Significantly increases Stamina regeneration during a clear, moonlit night.

+50% of maximum Stamina regenerated per secondConditional, not in the character stats
50 toxicity30 min
Nekker warrior decoction

Mounts never panic. 50% increase to mounted combat damage.

+50% Attack powerConditional, not in the character stats
50 toxicity30 min
Leshen decoction

A portion of the damage dealt by enemies is reflected back on the attacker.

50 toxicity30 min
Griffin decoction

Taking damage raises damage resistance (up to an upper limit) for the remainder of the fight.

+1% Damage resistance per hit taken (up to +25%)Conditional, not in the character stats
50 toxicity30 min
Reliever's decoction

Increases damage against specters, and decreases damage from specters. Attacking a specter prevents it from using its abilities and turning immaterial.

+10% Attack power against specters+15% Damage resistance against spectersConditional, not in the character stats
50 toxicity30 min