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Starfield-Database-Planets-Al-Battani II
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Al-Battani II
Starfield Planet

Al-Battani II is a rocky planet in Starfield, the 2nd of 8 planets in the Al-Battani system, recommended for level 35 to 45.

It can be landed on and has 4 biomes. It has 6 mineral deposits, and its flora and fauna yield 8 more resources.

It has 0.84 g gravity, a surface temperature of +15°C, an atmosphere and a weak magnetosphere. A day lasts 25 hours and a year 231 local days. It has a radius of 9,312 km, a mass of 1.808 Earth masses and a density of 3.18 g/cm³. It hosts life.

System Map

Al-Battani II in the Al-Battani system. Click any other body for its page.

Al-Battani I Barren · helium-3, ironIAl-Battani I-a Barren · aluminum, beryllium, helium-3I-aAl-Battani I-b Barren · aluminum, beryllium, helium-3I-bAl-Battani I-c Barren · helium-3, iron, tantalumI-cAl-Battani II Rock · alkanes, copper, dysprosium, lead, nickel, waterIIAl-Battani III Rock · copper, fluorine, lead, nickel, palladiumIIIAl-Battani III-a Barren · aluminum, helium-3, ironIII-aAl-Battani III-b Barren · helium-3, ironIII-bAl-Battani IV Rock · alkanes, chlorine, chlorosilanes, iron, lead, waterIVAl-Battani IV-a Barren · helium-3, ironIV-aAl-Battani IV-b Barren · Not landableIV-bAl-Battani V Barren · helium-3, ironVAl-Battani V-a Barren · aluminum, beryllium, helium-3, neodymiumV-aAl-Battani VI Gas G. · Not landableVIAl-Battani VI-a Ice · copper, waterVI-aAl-Battani VI-b Ice · copper, waterVI-bAl-Battani VII Ice G. · Not landableVIIAl-Battani VII-a Barren · aluminum, beryllium, helium-3VII-aAl-Battani VIII Barren · aluminum, beryllium, helium-3VIIIAl-Battani VIII-a Ice · lead, silver, waterVIII-a

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
64% of the surface
FaunaResourceHarvestDietTemperamentDomesticable
Herding Sentinel FiltererO OrnamentalBone · kill to harvestFilter-FeederPrey - BasicNo
Frozen Plains
21% of the surface Polar
FaunaResourceHarvestDietTemperamentDomesticable
Beetle ScavengerA AdhesiveHide · kill to harvestOmnivorePrey - Curious/No Warn or FleeNo
Pack DragondonA AnalgesicHideCarnivorePredator - TerritorialNo
Herding Sentinel FiltererO OrnamentalBone · kill to harvestFilter-FeederPrey - BasicNo
Hills
10% of the surface
FloraResourceRarityFrequency
Bleeding Heart VineF FiberCommon100%
Star Bloom RootA AdhesiveRare25%
FaunaResourceHarvestDietTemperamentDomesticable
Spaceroach GeophageT ToxinHide · kill to harvestGeophagePrey - Curious/SkittishNo
Pack CranehopperS SealantGland · kill to harvestCarnivorePredator - StandardNo
Flocking Nautiloos FiltererS SealantFluids · kill to harvestFilter-FeederPrey - DefensiveNo
Herding Scoopback GeophageH HallucinogenCarapaceGeophagePrey - TerritorialNo
Mountains
5% of the surface Mountain
FloraResourceRarityFrequency
Star Bloom RootA AdhesiveRare25%
Mountain SilkweedM Metabolic AgentCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Spaceroach GeophageT ToxinHide · kill to harvestGeophagePrey - Curious/SkittishNo
Pack CranehopperS SealantGland · kill to harvestCarnivorePredator - StandardNo
Flocking Nautiloos FiltererS SealantFluids · kill to harvestFilter-FeederPrey - DefensiveNo
Herding Scoopback GeophageH HallucinogenCarapaceGeophagePrey - TerritorialNo