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All Fauna

Sentinel
Starfield Fauna · Manta

Sentinel is a manta species in Starfield with 2 variants living on Al-Battani II and Zelazny II.

Its variants are harvested for Toxin and Ornamental. Its variants carry 10 scanner traits.

Harvest

Resources harvested from Sentinel variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Herding Sentinel Filterer
Al-Battani II (Ocean, Frozen Plains)
Resource
O Ornamental
Harvest
Bone · kill to harvest
Diet
Filter-Feeder
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Normal
Threat
Normal
Behavior · Swimmer
Swarming Sentinel
Zelazny II (Ocean, Swamp)
Resource
T Toxin
Harvest
Gland · kill to harvest
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Large groups
Size
Small
Threat
Hard
Active
Diurnal
Behavior · SwimmerBehavior · Warbler

Trait Glossary

Cathemeral
Creature never sleeps, is always active.
Diurnal
Creature is active during day.
Hard
This creature is of high power.
Increased Armor Penetration
Increased armor penetration on attacks
Normal
Normal Creature Size (x0.8 - x1.2)
Predator - Wary
Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Small
Small Creature Size (x0.5)
Swimmer
Swims - will be placed in water deep enough to swim. Use only for Floater, Manta, and Swimmer races.
Warbler
Sings.