All FaunaSentinel
Sentinel
Starfield Fauna · Manta
Sentinel is a manta species in Starfield with 2 variants living on Al-Battani II and Zelazny II.
Its variants are harvested for Toxin and Ornamental. Its variants carry 10 scanner traits.
Harvest
Resources harvested from Sentinel variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Sentinel Filterer
Al-Battani II (Ocean, Frozen Plains)- Resource
- O Ornamental
- Harvest
- Bone · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Basic
- Social
- Prey, Small groups
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Swarming Sentinel
Zelazny II (Ocean, Swamp)- Resource
- T Toxin
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Hard
- Active
- Diurnal
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Hard
- This creature is of high power.
- Increased Armor Penetration
- Increased armor penetration on attacks
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Small
- Small Creature Size (x0.5)
- Swimmer
- Swims - will be placed in water deep enough to swim. Use only for Floater, Manta, and Swimmer races.
- Warbler
- Sings.