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All Fauna

Nautiloos
Starfield Fauna · Floater

Nautiloos is a floater species in Starfield with 8 variants living on 6 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 6 resources. Its variants carry 23 scanner traits.

Harvest

Resources harvested from Nautiloos variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Nautiloos Filterer
Al-Battani II (Hills, Mountains)
Resource
S Sealant
Harvest
Fluids · kill to harvest
Diet
Filter-Feeder
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Large
Threat
Easy
Behavior · WanderingBehavior · Gassy
Flocking Nautiloos Filterer
Strix I (Volcanic, Craters)
Resource
N Nutrient
Harvest
Hide
Diet
Filter-Feeder
Social
Prey, Large groups
Size
Huge
Threat
Very Easy
Combat · FrailBehavior · Hazard Happy
Herding Nautiloos Filterer
Andromas III (Frozen Mountains, Craters)
Resource
F Fiber
Harvest
Bone · kill to harvest
Diet
Filter-Feeder
Temperament
Prey - Defensive
Social
Prey, Medium groups
Size
Normal
Threat
Normal
Behavior · Wandering
Herding Nautiloos Filterer
Fermi VII-a (Plateau, Hills, Sandy Desert)
Harvest
Hide
Diet
Filter-Feeder
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Large
Threat
Easy
Domesticable
Yes
Behavior · Investigator
Hunting Nautiloos Scavenger
Maal IX-b (Rocky Desert, Sandy Desert)
Harvest
Gland · kill to harvest
Diet
Omnivore
Social
Predator
Size
Huge
Threat
Hard
Combat · HealthyBehavior · Warbler
Nautiloos Scavenger
Va'ruun'kai (Rocky Desert)
Harvest
Gland · kill to harvest
Diet
Omnivore
Social
Critter
Size
Large
Active
Diurnal
Domesticable
Yes
Nautiloos Scavenger
Va'ruun'kai (Sandy Desert)
Harvest
Gland · kill to harvest
Diet
Omnivore
Social
Critter
Size
Large
Active
Diurnal
Domesticable
Yes
Nautiloos Scavenger
Va'ruun'kai (Frozen Craters)
Harvest
Gland · kill to harvest
Diet
Omnivore
Social
Critter
Size
Large
Active
Diurnal
Domesticable
Yes

Trait Glossary

Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easiest/Level 1
This creature is always level 1, and will always be the weakest thing around.
Easy
This creature is of low power.
Frail
Half kinetic resistance
Gassy
Periodically puffs out harmless gases.
Hard
This creature is of high power.
Hazard Happy
Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
Healthy
Double creature health.
Huge
Huge Creature Size (x1.5)
Investigator
Curious. Will investigate the player from a distance, approaches the player if approached.
Large
Large Creature Size (x1.25)
Normal
Normal Creature Size (x0.8 - x1.2)
Oxygen Attacks
Add oxygen damage to attacks
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Prey - Territorial
Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
Very Easy
This creature is of very low power.
Wandering
Focuses on broad ranging; will seek to travel long distances.
Warbler
Sings.