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All Weapons

RT-46 Burya
Cyberpunk 2077 Weapon

164.7
Damage
129.2
DPS
Tier 5

The RT-46 Burya is a tech revolver in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage rising from 48.5 at Tier 1 to 208.2 at Tier 5++.

It is governed by Technical Ability and Cool and levels the Headhunter and Engineer skills.

It takes 11 mods across 2 mod slots. It is boosted by 18 perks.

It has 2 iconic versions: Comrade's Hammer and Laika.

RT-46 Burya Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with RT-46 Burya

Mods

interactive
164.7
Damage
DPS129.2
Attack Speed1.7/s
Headshot Bonus+75%
Magazine4
Reload Time1.4s
Tech Revolver

Electromagnetic pistol. Always ready to fire. All together now, choomrades: Glory to the progress of Soviet Socialist science!

1
48.5
38
DPS
1+
57.2
44.8
DPS
2
63
49.4
DPS
2+
73.6
57.7
DPS
3
89.6
70.3
DPS
3+
103.6
81.3
DPS
4
124.5
97.7
DPS
4+
140.6
110.3
DPS
5
164.7
129.2
DPS
5+
186.5
146.3
DPS
5++
208.2
163.3
DPS

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

RT-46 Burya
164.7
Damage
Mod (2 slots)
1
2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
1
2
C-Thru

-25% charge threshold to penetrate cover. -25% damage penalty for shooting through cover.

1
2
3
4
5
1
2
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
1
2
Parallax

When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.

1
2
3
4
5
1
2
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
1
2
Pinpoint

-6% bullet spread for 5 sec. after a headshot. Stacks 6 times.

1
2
3
4
5
1
2
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
1
2
Spinetickler

50% chance to cause an EMP blast when shooting an enemy with a fully charged weapon.

1
2
3
4
5
1
2
Supercharger

+20% charge speed -20% Stamina cost for shooting -15% Armor penetration

1
2
3
4
5
1
2
Wallpuncher

Allows you to charge the weapon to 200% capacity without increasing charge time. +100% Armor penetration No penalty for penetrating cover

5
1
2
Zenith

For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed

1
2
3
4
5

Iconic Variants

Boosted by

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