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All Weapons

Overture
Cyberpunk 2077 Weapon

100.1
Damage
250.3
DPS
Tier 5

The Overture is a power revolver in Cyberpunk 2077. It comes at every tier from 1 to 5++, its damage climbing from 29.3 at Tier 1 to 208.7 at Tier 5++.

It takes 18 mods across 2 mod slots and a scope slot. It is boosted by 12 perks.

It has 5 iconic versions.

Overture Builds

Jump into the character build planner with this weapon already equipped at the tier you've picked, then build attributes, perks, and cyberware around it.

Create a build with Overture

Mods

interactive
100.1
Damage
DPS250.3
Attack Speed2.5/s
Headshot Bonus+50%
Magazine6
Reload Time1.2s
Power Revolver

Packs one hell of a kick.

1
29.3
73.3
DPS
0%
Headshot
1+
33.8
84.5
DPS
0%
Headshot
2
39.4
98.5
DPS
0%
Headshot
2+
46.4
116
DPS
0%
Headshot
3
54.4
136
DPS
0%
Headshot
3+
64
160
DPS
0%
Headshot
4
74.5
186.3
DPS
0%
Headshot
4+
86.6
216.5
DPS
0%
Headshot
5
100.1
250.3
DPS
+50%
Headshot
5+
154.4
386
DPS
+100%
Headshot
5++
208.7
521.8
DPS
+100%
Headshot

Pick the tier here and mods below; the stats update live and the page URL keeps your setup.

Overture
100.1
Damage
Scope
Add-Vantage
Scope Fov: +26
Zoom Level: +0.35
Effective Range: +13%
1
2
3
4
CQO Kanone MINI Mk.72
Scope Fov: +26
Zoom Level: +0.6
Effective Range: +25%
Aim Time: -0.05
Aim In Time: +5
Aim Out Time: +5
3
4
Handyman
Scope Fov: +26
Zoom Level: +0.5
Effective Range: +20%
Headshot Crit Chance: +10
1
2
3
4
5
Hyakume
Scope Fov: +26
Zoom Level: +0.5
Effective Range: +20%
3
4
Kanetsugu
Scope Fov: +26
Zoom Level: +0.35
Effective Range: +13%
Crit Chance: +5
Crit Damage: +10
4
5
OS-1 GimletEye
Scope Fov: +26
Zoom Level: +0.35
Effective Range: +13%
1
2
3
4
Type 2067
Scope Fov: +26
Zoom Level: +0.45
Effective Range: +18%
Spread: -5
4
Mod 1
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Critochet

+30% Crit Chance with ricochets.

1
2
3
4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Firecracker
Physical Impulse: -5
Knockdown Impulse: -5
Burning Application Rate: +5

Shoots explosive rounds.

5
Parallax

When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Pinpoint

-6% bullet spread for 5 sec. after a headshot. Stacks 6 times.

1
2
3
4
5
Pyro

Converts 50% of dealt damage to Thermal damage and gives a 15% chance to apply Burn.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Swiss Cheese

+30% Armor penetration +15% Stamina cost per bullet

2
3
4
5
Zenith

For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed

1
2
3
4
5
Mod 2
Better Half

+20% Crit Chance with the second half of the magazine.

4
5
Critochet

+30% Crit Chance with ricochets.

1
2
3
4
5
Equalizer

+20% damage against Elite enemies.

1
2
3
4
5
Firecracker
Physical Impulse: -5
Knockdown Impulse: -5
Burning Application Rate: +5

Shoots explosive rounds.

5
Parallax

When aiming: No damage drop-off at long range. No weapon sway. Stamina does not regenerate.

1
2
3
4
5
Pax

Makes the weapon non-lethal. +20% damage outside of combat.

1
2
3
4
5
Pinpoint

-6% bullet spread for 5 sec. after a headshot. Stacks 6 times.

1
2
3
4
5
Pyro

Converts 50% of dealt damage to Thermal damage and gives a 15% chance to apply Burn.

1
2
3
4
5
Shuffler
Equip Duration: -20
Unequip Duration: -20
Reload Time: -15%

Drawing the weapon automatically refills its ammo up to 35%. -15% reload speed

1
2
3
4
5
Swiss Cheese

+30% Armor penetration +15% Stamina cost per bullet

2
3
4
5
Zenith

For 5 sec. after drawing your weapon, gain: +15% Crit Chance -20% bullet spread +25% weapon swap speed

1
2
3
4
5

Iconic Variants

Boosted by

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