Skip to content
Level 200+
s8
p13
e7
c4
i1
a13
l10

Triton204 Sniper
Fallout 76
Sniper
build
Published · Updated

Sweet build that explodes the hell outta enemies. Armour is mostly placeholder stuff until I figure out what I want.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Boss Killer builds, Budget builds, Glass Cannon builds, Long Range builds, Stealth builds

lvl
200+
S
8
2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
13
+2
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Scoped-up
lvl
15

Your scoped weapons have 50% more range when aiming.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Smart Shot
lvl
35

Deal +25% weak spot damage while aiming a scoped weapon.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
7
+2
2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
+1
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Suppressor
lvl
40

Reduce your target's damage output by 10% for 2 seconds after you attack.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
1
+3
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
13
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

L
10
1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

Show leveling chart

Legendary perks

Total Perk Coins cost:
250
(~69 level-ups)
Legendary Charisma
lvl
50

+1 CHA and +1 CHA Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+2 PER and +2 PER Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
8 mutations, 0 addictions

Consumables (7)

Cooked Softshell Meat

Max AP: +40 (30m)

+3.6 HP/s
+30% 0.05
replaced
×1
Grilled Radstag

Carry Weight: +40 (30m)

+4.8 HP/s
+40% 0.15
replaced
×1
Mirelurk Jerky

Physical Resistance: +30 (1h)

+4.8 HP/s
+40% 0.1
×1
Mothman Egg Omelette

Charisma: +4 (30m)

+3.6 HP/s
+30% 0.025
×1
Pemmican

Endurance: +6 (1h)

+3.6 HP/s
+40% 0.01
×1
Roasted Mirelurk Meat

Max AP: +20 (30m)

+2 HP/s
+20% 0.1
×1
Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +60 (90m)

+20 HP/s
+50% 0.1
×1
Total effect
E
 
+6
C
 
+4
AP
 
+20
Carry Weight
 
+60
 
+30
Total weight 0.54
2 items fully replaced by later consumables

Weapons

Western Spirit
lever-action-rifle
Furious
Vital
Lucky Hit
Bully's
lvl 45
519
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6.45
Range
0
158
316
100%50%
AP Cost
30 (10%) 9.7 shots before AP is depleted
12.48
1718.55
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Lucky Hit
Critical Charge: +15
Bully's
+25% Damage per Crippled Limb Your Target Has
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Compensator
Range: -6%
Weight: +10%
Short Night Vision Scope
Weight: +20%
Spread (sighted): -8%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Cavalier's
10% Damage Reduction while sprinting.
Standard
No Misc
lvl 50
95
68
37
11
11
11
L
 
+2
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Forest Operative Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
lvl 1
12
12
12
12
12
12
E
 
+2
C
 
+2
A
 
+2
Life Saving Deep Pocketed Secret Service Left Arm
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Agility
Agility +2
Dissipating
Radiation Damage Recovery +100
Standard
Deep Pocketed
Carry Weight +10
lvl 50
47
33
19
6
6
6
A
 
+2
Carry Weight
 
+10
Troubleshooter's Pocketed Raider Right Arm
Troubleshooter's
-15% Damage from Robots
HazMat
Radiation resistance: +50
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Standard
Pocketed
Carry Weight +5
lvl 45
25
8
87
12
28
8
Carry Weight
 
+5
Cloaking Deep Pocketed Secret Service Left Leg
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
HazMat
Radiation resistance: +50
Cavalier's
10% Damage Reduction while sprinting.
Standard
Deep Pocketed
Carry Weight +10
lvl 50
47
33
69
6
6
6
Carry Weight
 
+10
Nocturnal Deep Pocketed Secret Service Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Standard
Deep Pocketed
Carry Weight +10
lvl 40
37
27
15
5
5
5
I
 
+2
Carry Weight
 
+10
Armor stats
Set:
Secret Service
partial (4 / 5)
add missing pieces
 
263
 
181
 
239
 
52
 
68
 
48
L
 
+2
A
 
+4
I
 
+2
C
 
+2
E
 
+2
Carry Weight
 
+45
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (489.5 / 490)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
30 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
7
19
18
11
5
21
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
333
AP
290
HP
490
XP
+15%
Resistances
293
181
307
52
68
48
0
Evasion Chance
0.072
Share